View Full Version : Easy "Head Modelling" and "lookalike kinda human" script
11-12-04, 05:19 AM
Hy friends, here is my first script.
Just an easy head-modelling script. Takes about 10-15 minutes, so nothing special, but it might be intresting for some reason...don`t know...
It`s a quick "good-morning" model, as i call it. Got up and the first thing was to model something only to know that i havent forgotten anything during the night. :-)
11-15-04, 05:33 AM
This is great and very simple to do.:tu:
I have a doubt in this tutorial.
Can you tell me how did you attach the eye balls to the modeled head?:cry:
When I do that the eyeball and the face model becomes 2D.
Please help me.
Thanks a lot.
( Sorry for my bad English)
11-15-04, 05:46 AM
yeah, this is quite easy. Since this is a polymesh, you can activate the projection master with "defromation" ON. When you go on painting those 2 spheres, the deformation will be caltcuated into your mesh when you leave the projection master again.
11-15-04, 05:58 AM
Thanks a lot for your quick responce.
Its really helpful.
Have a great day.
11-15-04, 01:17 PM
not really nice, but in the end, it reminds of a human...;-)
( remember, i am still a terrible noob...:-) )
09-09-05, 01:42 PM
Hello Thomaskl ,great work!, im a new user of zbrush and i dont know how to use de script in the software!! is it dificult?:p
09-10-05, 07:27 AM
also for the body zsphere.
Enzo: load the script in the ZScript panel press show actions and notes before you press the play buttom.
09-10-05, 11:23 AM
Thank you andreseloy!!!
09-11-05, 12:12 AM
Uh...oh...urgs...wow...never thought, that someone would ever find this "old" scipt again...args...well, it was my first start with Zbrush, and hehe....
:o :o :o :o :o
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