chan1234
07-05-04, 09:32 PM
hi everyone,
i'm just starting out using zbrush and i'm noticing some odd behavior. admitedly, i'm new w/zbrush, so the model looks a bit blobby and weird, but aside from that, it also seems like some parts of the mesh are very 'fuzzy', or aliased, when i sculpt on it using the standard tools while other parts stay very smooth. i thought at first that maybe i didn't have enough resolution in the mesh in that area, but turning on frames, i see that the wire frame in that area looks reasonably ( i think ) dense. i've attached screen caps...anyone have any ideas what i could be messin up? do i need to subdivide it again? is there a 'local' subdivision tool to get more resolution in just one area of the mesh?
any other crits and especially suggestions on what i can be doing better would be greatly appreciated! as i mentioned earlier, i'm new w/zbrush and it's pretty different than MAX ( my preferred package ), so i'm SURE i'm there's TONS of stuff i could be doing a whole lot smarter ;)
in case it matters, i've subdivided it 4 times and the poly count is roughly 743K polys. thanks!
-chan.
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089088203ovf.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089088409ltw.jpg
i'm just starting out using zbrush and i'm noticing some odd behavior. admitedly, i'm new w/zbrush, so the model looks a bit blobby and weird, but aside from that, it also seems like some parts of the mesh are very 'fuzzy', or aliased, when i sculpt on it using the standard tools while other parts stay very smooth. i thought at first that maybe i didn't have enough resolution in the mesh in that area, but turning on frames, i see that the wire frame in that area looks reasonably ( i think ) dense. i've attached screen caps...anyone have any ideas what i could be messin up? do i need to subdivide it again? is there a 'local' subdivision tool to get more resolution in just one area of the mesh?
any other crits and especially suggestions on what i can be doing better would be greatly appreciated! as i mentioned earlier, i'm new w/zbrush and it's pretty different than MAX ( my preferred package ), so i'm SURE i'm there's TONS of stuff i could be doing a whole lot smarter ;)
in case it matters, i've subdivided it 4 times and the poly count is roughly 743K polys. thanks!
-chan.
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089088203ovf.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1089088409ltw.jpg