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View Full Version : Great spinning texture axis, Zman!



Ken M
09-21-02, 06:17 PM
Hi gang!
A quick question - has anyone found the UV textures changing axis? I've exported a Lightwave human head model to Zbrush1.5, cylindrical UV mapping on the Y-axis. If I re-export it with no changes from Zbrush back to Lightwave, the UV mapping is now top-down rather than face-on. Any ideas? I may have missed something in the new docs or online. :rolleyes:

Nemo
09-23-02, 12:39 AM
Hi Ken,

i hope i get this right: In the texture rollout you should find them flip buttons.
Flip the texture vertically before exporting the mesh. Or flip it in Lightwave.

I never did this and dont have ZB in front of me now but i hope thats the way.