PusGhetty
10-13-04, 08:37 AM
Hello fellow ZPeople,
Here is my latest:
Both creatures (Sami (http://www.zbrushcentral.com/zbc/showthread.php?t=020353) and Louie) were created from scratch in Z2 using ZSpheres with Adaptive Skinning. They were both then made poseable in Poser5, posed, then brought back into Z2 for the final scene.
The tree, chain and rope were all made using ZSpheres with Adaptive Skinning.
The rocks were made from both Sphere3d shapes and several old ZSphere head models I sculpted in Z2.
The key and the cage were both modeled in Rhino3.
The whole scene was composed and rendered in Z2.
No Postwork(except my Logo and jpeg conversion)
I lost lots of detail when resizing and converting this image for the net.
Thanks for looking,
Michael
Disseised.jpg (javascript:zb_insimg('2130','Disseised.jpg',1,0))
Here is my latest:
Both creatures (Sami (http://www.zbrushcentral.com/zbc/showthread.php?t=020353) and Louie) were created from scratch in Z2 using ZSpheres with Adaptive Skinning. They were both then made poseable in Poser5, posed, then brought back into Z2 for the final scene.
The tree, chain and rope were all made using ZSpheres with Adaptive Skinning.
The rocks were made from both Sphere3d shapes and several old ZSphere head models I sculpted in Z2.
The key and the cage were both modeled in Rhino3.
The whole scene was composed and rendered in Z2.
No Postwork(except my Logo and jpeg conversion)
I lost lots of detail when resizing and converting this image for the net.
Thanks for looking,
Michael
Disseised.jpg (javascript:zb_insimg('2130','Disseised.jpg',1,0))