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View Full Version : ZSPHEAR AND A PROXY ADAPTIVE SKINNED MESH



DeadWards
07-05-04, 07:04 AM
I am new to zbrush, just messing with the demo "kick ass" so say the least!! well anyway I was wondering if there is a way or a script that will enable you to have a zsphear model that you can work on while also having a seperate model next to it that shows the adaptive skinned version. They would be linked so that when you edited the zsphear model it would update the mesh. I know its not that hard to hit the A key when your working on the model but it would be handy to have it updating all the time. I guess if I made myself clear enough could someone let me know if this is possible or could be done someway? :confused: If not I'll live because so far I dont see any modeler that can touch the list of goodies zbrush provides. Well thanks for your time everyone!