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AdamT
09-22-04, 03:15 PM
As usual this started as a low-poly model in Cinema 4D, worked up in Z where I exported the low-poly mesh with displacement and color maps, and rendered in Cinema with sub-poly displacement. Pardon the small gaps between the ear and hair--Shave doesn't recognize the SPD.

I'm working on a background scene but I'm not sure when I'll have time to complete it.

OldMan015.jpg

Fouad B.
09-22-04, 05:11 PM
Nice Work Adam, may be a little bit specular will improv the skin shader..

AdamT
09-22-04, 05:54 PM
Thanks Fouad, I think you're right. In the meantime here's one with eyes:

OldMan017.jpg

bicc39
09-22-04, 06:11 PM
Truly great work.
Envy is dripping from every pore.