View Full Version : Old Man - Zbrush and Lightwave
solomon
08-30-04, 09:44 PM
Hi guys,
I am really enjoying Zbrush - being a sculptor, this is the best tool that I have used since I started using 3D, that even comes close to the real thing.
manu-02.jpg
manu-01.jpg
aminuts
08-30-04, 11:24 PM
Very cool.....He kinda reminds me of Q from Star Trek TNG. Gotta love this little addiction called Zbrush!! It makes modelling FUN!
solomon
08-31-04, 06:07 AM
:D addictive is the right word - it's just an amazing program. I remember playing with amorphium - and back then I thought it was the "program" of choice for sculptors breaking into 3D - but then came along Z - I just love it.
The above model I created in 3 hours - my wife had to pull me away from the computer. :lol:
solomon
08-31-04, 02:41 PM
here is another render of the body.
manu_03.jpg
aminuts
08-31-04, 10:55 PM
Hahah another zbrush widow? Only solution is to let her play with it....but unless ya got two computers....you'll never get to play again :lol: .
Cool, keep up the experiments and remember to wear a helmet while zbrushing as one too many frying pans to the head could cause major interruptions in modelling!
solomon
09-02-04, 01:15 PM
:D - I will keep that in mind - now, am I hearing from a kindred spirit?
solomon
09-02-04, 10:19 PM
early texturing tests using Z and mental ray renders - Z is just a cool tool - now even texture mapping is a breeze! hmm wonder why other apps never thought of adopting DUVs
render03.jpg
render01.jpg
render04.jpg
solomon
09-03-04, 07:21 AM
Hi guys,
is it possible to have 3D layers in Zbrush? like say, can I add an imported mesh into the document that I am already working with a 3D model - add that to a layer and still be able to rotate both objects at the same time?
aminuts
09-03-04, 09:51 AM
Probably not exactly what you are thinking but look into multi-markers and the multi-marker tool. There are zscripts included with z2 to show you how to use them.
Thats coming along quite nice tbh. Good work.
solomon
09-03-04, 10:42 PM
Thanks IchI3D
oldman001.jpg
solomon
09-07-04, 10:51 AM
Hi fellow Zeers - has anyone encountered problems exporting OBJ files from Maya into Z, mine seem to come into Z with the normals reversed - I even tried reversing the normals in Maya to see if it would work, but to no avail.
I haven't heard of anyone else experiencing this. Odds are good that there is an export setting in Maya that is being missed.
solomon
09-07-04, 09:40 PM
hmmmm - let me play around some more with the settings - I have tried several permutations but still see reversed normals.
solomon
09-07-04, 09:42 PM
here are some more test renders, texturing in z.
manu-04.jpg
Ron Harris
09-07-04, 10:49 PM
Solomon, just visited your website adn viewed all of your animations...very impressive work.....Your website was a pleasure to visit..thank you for sharing and good luck in your studies. Bravo.
Ron
solomon
09-08-04, 07:25 AM
Hi Ron, thanks for the kind words, and thanks for visiting.
solomon
09-13-04, 01:55 PM
hi guys,
has anyone used Zbrush to make morph/morph targets? and if so, are you using the hires mesh or the displacement map?
solomon
05-18-05, 07:35 AM
goodness - seems like ages since Last I touched Zbrush - been busy with a brand new baby - best 3D model I have ever made :D
http://www.sowl.com/gallery/baby (http://www.sowl.com/gallery/baby)
just a shout out to all Zeers out there.
solomon
04-21-06, 06:45 AM
Hi guys,
man, seems like ages that I have even touched zbrush!!!! and yet I have baby number 2 on the way!!!
hahahahaaa - aaaaaaah, they just keep coming!!!
anyways, its good to get some time off now - and liking the weather in NC much better than VA
nickthrolson
06-29-10, 10:47 PM
I really Like the old man you did in Zbrush. I'm going to do something similar in my Zbrush class for college.
solomon
06-30-10, 11:39 AM
thanks bro. Yeah brush is a joy to work with :)
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