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Yaron Bialik
08-25-04, 06:52 AM
how can i draw on sphare3d with alpha brush?(step by ste if u can...pls...)
and another question, when im trying to draw on object with draw size of 3-4
it doesnt do straitgh line, just dots dots and dots... how can i draw full line
with small draw size?


tnx for the helpers!

aurick
08-25-04, 10:49 AM
The Alpha brush is a 2.5D brush, which paints pixols rather than polygons. You can read more about this in this thread (http://www.zbrushcentral.com/zbc/showthread.php?t=15941).

To be able to use the Alpha brush, you would need to convert the Sphere3D to a polymesh object. You could then greatly increase its resolution and use Projection Master to paint displacements onto the mesh with the Alpha brush. When you use Projection Master to pick the model up from the canvas again, the painted depth will be incorporated into the mesh.

Regarding your second question, move the pointer more slowly across the model. Each brush stroke is made up of a series of points. The faster you move the pointer, the farther apart those points will be. This becomes more noticeable the smaller your draw size becomes. It's a feature of ZBrush, meant to make it easy to create organic surfaces (such as the skin of the fish in Pixolator's Angler movie).

Yaron Bialik
08-25-04, 11:07 AM
tnx man

8BIT BOY
08-28-04, 03:06 AM
Also dropping it into Projection Master and changing the brushes spacing to '0' will alleviate that dot look....;)


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