View Full Version : Another fun model :D
Polaris30
08-19-04, 10:33 PM
tn_wabbit1.jpg Hi all!
Here is what I have come up with today :D
http://s91842597.onlinehome.us/NEWGALLERY/wabbit3.jpg
http://s91842597.onlinehome.us/NEWGALLERY/wabbit1.jpg
http://s91842597.onlinehome.us/NEWGALLERY/wabbit2.jpg
Thanks for looking have a good day :D:cool: :tu:
Polaris30
08-20-04, 04:02 PM
Thankyou for the fine comments,
and for the inspiration to make more :D:tu:
Pestopants
08-20-04, 05:08 PM
Love the Dark Dryad character and the beared characters, they have nice forms to them. I was wondering how you achieved this painted grooves quality. Its seems so consistant and uniform, like grime stuck between crevices.
p.
Polaris30
08-20-04, 07:08 PM
Hiya Pestopants :D
Ummm, I use a material I tweaked.... the grime in the Cavitys, is called a cavity shader....
Look in the most materials and you will see settings for this... turn Up cavity radius , Cavity colorize and cavity Intesity to see effect...
Also to actualy see the shader you must press teh best render button in th erendering pallett...
The way I got teh grime outside the caity was to use a double shader materil, and on one cavity shader I gave a positive (+) value for inside the cavity... and in the other cavity shader, I had a negitive value , this will paint a color on teh bumps insted of teh cavity... also I used Noise... teh negitive cavity value pushes the noise to the crevas, makeing an even more dirty effect :D
Hope this helps... feel free to ask further questions if you need more help :D:tu:
Thanks for looking at my work :D
have a good day :cool: :tu:
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