marciani
08-12-04, 11:54 AM
Hi all, it's the last post for this summer period.
Tomorrow i'll go to Moscow and other stuff.
This is my little present for the Z People.
aliencolor-aa.jpg
1.jpg
2.jpg
Here is a joint venture betwen SILO(model) Lightwave(rigging)Zbrush( Fun, texture and detail).
My target is :import a mesh, and assign different material.
In Zbrush you can assign only a material for a mesh;:(
when you imported (if isn't correct let me know please),also if divided in groups, you have every time a single mesh.
If i try to paint the mesh on the canvas, is an hard work and not clean to follow the boundary between 2 materials.
This is not the solution!:cry:
The tips (for me) is:
:b3: Place the obj in the canvas and multimarker it.
:b3: Then selected the part you want (CTRL+SHIFT) and assign the material you want.(the other parts appear and disappear with CTRL+SHIFT)
:b3: Repeat the step in the same place changing the material and body component
:b3: If you have 10 material you need repeat this steps 10 times.
Have a good holiday:cool:
Bye
Leo
Tomorrow i'll go to Moscow and other stuff.
This is my little present for the Z People.
aliencolor-aa.jpg
1.jpg
2.jpg
Here is a joint venture betwen SILO(model) Lightwave(rigging)Zbrush( Fun, texture and detail).
My target is :import a mesh, and assign different material.
In Zbrush you can assign only a material for a mesh;:(
when you imported (if isn't correct let me know please),also if divided in groups, you have every time a single mesh.
If i try to paint the mesh on the canvas, is an hard work and not clean to follow the boundary between 2 materials.
This is not the solution!:cry:
The tips (for me) is:
:b3: Place the obj in the canvas and multimarker it.
:b3: Then selected the part you want (CTRL+SHIFT) and assign the material you want.(the other parts appear and disappear with CTRL+SHIFT)
:b3: Repeat the step in the same place changing the material and body component
:b3: If you have 10 material you need repeat this steps 10 times.
Have a good holiday:cool:
Bye
Leo