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wablo0404
08-11-04, 04:59 AM
Idea:

A geothermal power station that resides in the depths of a volcano, I'm still poindering over weather or not i should evolve the surrounding area into a neo-futuristic city with a volcano at its heart and power source.

I plan to use zbrush to create the lanscape geometry, then using either normal maps or displacement convert back over to 3d max.

Current stage:

http://img53.exs.cx/img53/6492/Geotherm_top_1.th.jpg (http://img53.exs.cx/my.php?loc=img53&image=Geotherm_top_1.jpg)

http://img53.exs.cx/img53/6863/Geotherm_persp_1.th.jpg (http://img53.exs.cx/my.php?loc=img53&image=Geotherm_persp_1.jpg)

http://img53.exs.cx/img53/6627/Geotherm_side_1.th.jpg (http://img53.exs.cx/my.php?loc=img53&image=Geotherm_side_1.jpg)[/url]

[url="http://img18.exs.cx/my.php?loc=img18&image=Geotherm_detail_1.jpg"]http://img18.exs.cx/img18/4619/Geotherm_detail_1.th.jpg (http://img53.exs.cx/my.php?loc=img53&image=Geotherm_side_1.jpg[IMG)
I welcome any tips, advice and critisism. The progect is still in the very early stages, and there is a way to go yet.

Software:

3D Max Studio 6 for base geometry.
ZBrush 2.0 for the detailing and hi-res model.

Hardware:

P4 2.4GHz
512mb DDR
Geforce MX 420 64mb

Thanks. :)