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Théo
05-07-04, 04:38 AM
Hi everybody,
Just a question about reimporting Zbrush obj in MAYA. I can't get in MAYA the same smooth result as in ZB (objects faceted). Is it an option to adjust in MAYA or before clicking exporting in ZB?
Been strugling on that for a while now, so I'd appreciate any help. Thanks!

:D :D

jsunandmax
05-07-04, 02:53 PM
are you talking about having your model be smooth shaded in Maya?

If so, just import the .obj, select your object's faces, then

Edit Polygons -> Normals -> Average Normals. Hope this is what you are talking about.

remus
05-07-04, 03:23 PM
Or try Edit Polys>Normals>Soften/Harden>All soft>Apply.

Dan R
05-07-04, 08:24 PM
Thanks guys this infor has been very helpfull to me on a scene I'm currently working on in maya. :)

Dan

Théo
05-08-04, 04:18 AM
Many thanks to you jsunandmax and remus,
this is indeed solving my problems!

That was a damn well hidden function...
Cheers! :D :D :tu: