View Full Version : A Tank & A Shotgun
01-18-02, 07:41 PM
If you guys want me to slow down on the posts, let me know.
This took about 2 hours to model. Textures, were of course, done in Photoshop.
And so I dont have an over whelming amount of posts all to myself, I will add this one last image onto here as well.
The shotgun was done in about 30 - 40 min.
Spiral, What's the poly count of the gun you've modeled?
01-18-02, 09:01 PM
Dob, Im not sure. I created this model on my dads computer about a year ago. So Ive only got the image file. Sorry.
01-19-02, 12:51 AM
Heh, well how about that. I do have the model on this computer......the polygon count is 3,310. Is that high or low|? Im still new to this a bit.
01-19-02, 01:18 AM
While the tank is good.....looks like a complicated number........I'm in love with the shotgun.... Texture, colour, presentation, background colour, modelling.....the works........Excellent in its oneness/design........every part works as an image........I take my hat off to you. That is one really great object turned into a work of art.
First of all I've to say that your gun is very impressive one as a low poly model. It's looking great. Congrats!
In one hand your gun and in the other hand poly count :)
Here is a character from Max Payne... Alex... Full model has:
You can compare this with your models. Hope this helps.
You're new to this and modeled this gun? You're gifted. Good work :)
01-21-02, 01:08 AM
Well, Im not 100% new. Ive been messing around with 3D Studio max for about 1 1/2 years. But I didnt know the highs or lows about polygons. And Im still not great at my UVW mapping either. But Im getting there.....slowly.
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