View Full Version : PPsH
02-01-12, 01:42 PM
Here is another one of my many weapons I have worked on. This one will go in the hands of the infantryman I did some time ago. Just need to find the time to texture the guy and rework a new hat. Hope you like.292921
02-01-12, 08:37 PM
:tu::tu: nice modeling and concept !!! maybe higher res wood tex ?
02-02-12, 09:24 AM
Thanks Gary. Almost all my work is polypaint and zapplink. Never have used real textures.
02-02-12, 10:14 AM
Cool and nice weapon. You've said that you did some more weapons? May I see them.
Are all of your hard surface designs or weapons designs are textured with zapplink?
Because that would be very interesting!!!:tu: So you are modelling,uving the weapon for example in 3ds max,
export them out as a obj and go into zbrush, load the UV's and do a zapplink texturing?
I like the worflow if I said it right :)
02-02-12, 10:59 AM
Hey Kenny. Actually I model everything in Zbrush, high poly, no uv, and just go right to zapplink from zbrush. I think PS offers some better brushes and options for adding detail. I know very little about uvs and wish I could use that workflow a bit better. I would like to get into a company that can use my talents but I feel I am limited because of the lack of knowledge of Maya and 3d studio max. I have used the uv tool in Zbrush and can seem to get something out of it but it is still a learning process for me. You can see my M4 rifle in my gallery. I also have a SCAR that is modelled but not textured yet and a Glock 9mm haven't posted yet. I shouldn't forget the German WWII stick grenade!
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