Saqib hussain
09-08-11, 09:09 AM
HI GUYS THIS IS THE TUTORIAL ON HOW TO MAKE REALISTIC HAIR GRASS OR BUSHES...
Well its about 6 months i have joined z brush central... the only thing i wanted in this program badly was hair,search alot but didnt find any thing... tried many things in this program but i wanted to create hair that i can make it change whenever i want to.... tried zspheres but it was not good enough to do so i finally got an idea so this is my first tutorial...
I MADE THE HAIR IN 3d MAX and then exported it with GOZ...if you want to make the hair you should have 3d max
dont know about maya or any other program that can do this....
Well first make a sphere in 3d max,
1.1200 copy.jpg
then create another sphere and make the shape like this one or you can make different shape to make different strand for the hair,
2.1200.jpg
then, select the previous sphere and aplly hair and fur modifier to it,
3.1200.jpg
then, in the selection pallete select the faces then under the tool palette click on the button of instance node and then click on the sphere that you have shaped....
1200.jpg
then, increase the number of hair by increasing the value hair count under the general parameters,
1200.1.jpg
If you want spikes then import it by hitting the GOZ button or if u further want to make the pull down by gravitation force then go under the pallete of dynamics hit check the live button the hair will automatically fall down and then u can import it in Z brush by hitting the GOZ button....
1200.3.jpg
and thats how i created the hair BY THIS TUTORIAL YOU CAN CREATE THE HAIR,GRASS OR BUSHES ETC..... HOPE U GUYS ENJOYED IT... ;)
IF U WANT TO SEE SKECTH BOOK U CAN GO TO THIS LINK,
http://www.zbrushcentral.com/showthread.php?t=156897
Well its about 6 months i have joined z brush central... the only thing i wanted in this program badly was hair,search alot but didnt find any thing... tried many things in this program but i wanted to create hair that i can make it change whenever i want to.... tried zspheres but it was not good enough to do so i finally got an idea so this is my first tutorial...
I MADE THE HAIR IN 3d MAX and then exported it with GOZ...if you want to make the hair you should have 3d max
dont know about maya or any other program that can do this....
Well first make a sphere in 3d max,
1.1200 copy.jpg
then create another sphere and make the shape like this one or you can make different shape to make different strand for the hair,
2.1200.jpg
then, select the previous sphere and aplly hair and fur modifier to it,
3.1200.jpg
then, in the selection pallete select the faces then under the tool palette click on the button of instance node and then click on the sphere that you have shaped....
1200.jpg
then, increase the number of hair by increasing the value hair count under the general parameters,
1200.1.jpg
If you want spikes then import it by hitting the GOZ button or if u further want to make the pull down by gravitation force then go under the pallete of dynamics hit check the live button the hair will automatically fall down and then u can import it in Z brush by hitting the GOZ button....
1200.3.jpg
and thats how i created the hair BY THIS TUTORIAL YOU CAN CREATE THE HAIR,GRASS OR BUSHES ETC..... HOPE U GUYS ENJOYED IT... ;)
IF U WANT TO SEE SKECTH BOOK U CAN GO TO THIS LINK,
http://www.zbrushcentral.com/showthread.php?t=156897