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DeeVee
05-31-02, 08:53 PM
After I was able to create water with some consistency, I have been asked how I did my water. I have posted several Zscripts in several threads, well as expected I came up with a very easy way to make water. The beauty with this technique, is that you can control the perspective of the waves. that is larger in the foreground becoming smaller as the waves move towards the horizon line.
For those of you creating sea images and are having problems, I hope this helps. http://www2.zbrushcentral.com/zbc_uploads/user_image-1022903573ucs.jpg !Easy Way to make SeaWater.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1022903606mzy.txt)

Mentat7
05-31-02, 08:58 PM
Thanks for sharing Joe! A most useful script!! :tu: :tu:

RC
05-31-02, 08:59 PM
Thanks DeeVee! :D

Scougall
05-31-02, 09:24 PM
This is terrific. Thank you Deevee. This puts my water efforts to shame :D


http://www.bestcheck.biz/sig1.gif (http://www11.brinkster.com/view/peter/index.htm)

Zoid
05-31-02, 09:32 PM
Joe, this is fantastic. I saw your comments earlier today about 'Zoid's water method', but I think my method has been trumped recently by Scougall's water move(with Juandel's interpretations), Christos' dragon tempest, and now your wonderful technique. I think I spent half an hour once trying to get this effect, and you seem to do it in four brush strokes :cool: The most interesting thing about this program is to see how it stimulates different imaginations :tu:

DeeVee
05-31-02, 10:00 PM
Thank you Zoid. I will never forget your coming to my aid with that first water script. That is why I call it the Zoid method modified, because it is really your method. Your method is also good for clouds so I find it very handy.

banez
05-31-02, 10:21 PM
:D http://www2.zbrushcentral.com/zbc_uploads/user_image-1022908859yhb.jpg

Q-qeo
05-31-02, 11:22 PM
Thanks for the script DeeVee, when I run the
script ZBrush render render and render, is
this usually how come. :confused:

juandel
05-31-02, 11:34 PM
a mucho sophisticated method, DeeVee! :tu: :tu: :tu: :tu: and applied in no time at all!!! bravissimo! noise-slider in alphapalette? never touched by sillyme :D thank you for opening another door!

Q-geo: the script runs perfecto over here - maybe you should give it another try after restarting z-brush?

- juandel

Q-qeo
06-01-02, 12:20 AM
Thanks DeeVee, my first sea site. http://www2.zbrushcentral.com/zbc_uploads/user_image-1022915998xfd.jpg

Q-qeo
06-01-02, 12:27 AM
Thanks for your advice juandel.
:tu:

DM
06-01-02, 04:02 AM
Realistic looking sea, thanks for the script Deevee. :tu: :tu: :tu:
Dave

DeeVee
06-01-02, 08:08 AM
Hi guys thanks for trying the script. I am pleased that you are finding it useful. Whenever I find an easier way to do some thing I will share it with you.

thelonious
06-01-02, 08:48 AM
This is a great technique. Brilliantly simple

Ron Harris
06-01-02, 10:23 AM
I was expecting something a bit more complicated than that Joe.....that is almost as easy as psp water.....very kewl stuff, my friend. Thanks as always for being generous with your work and techniques...very kewl and smooth script... :tu: :tu: :tu: :tu: :tu:

DeeVee
06-20-02, 06:10 PM
Aurick this is the image and script I was thinking of. Posted May 31 2002.

DeeVee
06-20-02, 08:24 PM

Muvlo
06-21-02, 12:12 AM
Wierd, I don't remember seeing this from before, but it's a great idea. It can be so hard otherwise to get the perspective into ripples/waves. :)

Mik
06-21-02, 07:53 AM
Very effective technique, quick and easy to follow. :tu: :tu: :)

Northstarr
07-02-02, 08:37 PM
Thanks for the water script DeeVee, but I can't seem to catch everything that you do in the zscript. Particularily when you make the oval for the water itself. The tools look like you are using a simple brush but when I try I can't use the transformer, or get into edit mode. Can you please tell me what you do there. I am stuck! :confused:

juandel
07-02-02, 08:56 PM
just hit w or e with simple and other 2.5d brushes right after doing a stroke to get into gyro mode... with depth (3d) brush you might even use rotate - to snapshot to be able to drag a copy of the stroke to another place on the canvas press shift + s. hope this helps!

- juandel