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View Full Version : Michael Poser Eyelids,Jaggie?



Wadeo
09-12-02, 12:56 PM
Hey Guy's
I can't seem to get Michael's Eyelids smooth,i'm pretty sure it's due to excess geometry in his head.
I've tried alpha masking with the template,and just painting an alpha on the problem geometry,but it just takes too much,and is still jaggie.
Does anyone know a solution to this problem?
I'm sending a couple low-res pics to give you the idea.
Thanx,
Wadeo
http://www2.zbrushcentral.com/zbc_uploads/user_image-1031860529oqw.jpg http://www2.zbrushcentral.com/zbc_uploads/user_image-1031860558unv.jpg

Jaycephus
09-12-02, 01:10 PM
I don't see what you are referring to. Everything looks as smooth as possible. I do see aliasing at the pixol level, but you will have to antialias in your final render to get rid of that.

Stonecutter
09-12-02, 01:17 PM
To my way of thinking, the Poser/ZBrush expert around here is Aurick, so I would suggesting adding 'Attn...Aurick', or something similar to the title of your post so he notices this, and can help you...
Although I also think that rendering will probably solve this, I'm sure the best advice on a Poser issue will come from Aurick... ;)

aurick
09-12-02, 02:48 PM
That's actually about as good as you're going to get.

I find that when I paint the shadows into the eyesockets and on the eyes themselves, those edges quickly disappear. A little touchup with some post rendering does the trick, too.

Not to mention the fact that resizing down at the end of the project for antialiasing does a fine job on its own...