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Joker
07-13-01, 05:38 PM
Any idea why everytime I try to morph an object in Zbrush 1.13 that I have created in Poser I get "Target geometry has wrong number of vertices" when I try to add it back to Poser?

Stacey
07-13-01, 05:50 PM
Did you check out Southern's tute?
http://www.southerngfx.co.uk/demo/posertutorial/morphtargets.htm

jaime
07-13-01, 06:25 PM
Hi Joker,
Prior to importing a 3D mesh (which you intend to be used as a morph target), you need to set the TRIQUAD value to "O" which will instruct ZBrush not to attemp to optimize the mesh, which is the reason the number of vertices do not match. The TRIQUAD is located in the import sub menu when you have the polymesh 3D tool selected.
Hope this helps...

Joker
07-14-01, 06:25 AM
Well I did find TRI2QUA and I changed that to 0 and imported the obj file but I still get the same error message when importing back to Poser..also I have been using that tutorial but thanks for the link.Thanks in advance for the help.

jaime
07-14-01, 09:46 AM
Hi Joker,
Try this: www.awakemm.com (http://www.awakemm.com) and click on Poser Arcana. You'll find some tuts about morph targets...
Hope that helps...