View Full Version : High to Low Poly Tutorial for Games using Zbrush
nicholasmarks
07-08-11, 12:43 PM
http://videogameartist.wordpress.com/2011/07/08/high-to-love-poly-game-modeling-tutorial/
nebular
07-25-11, 09:07 AM
Very cool, thanks :tu:
guayabeiro
07-27-11, 02:11 AM
really great tut man!!!
my workflow is maya-zbrush-maya without using xnormal first modeling the lowpoly in maya, unwrapping it in maya and then going to zbrush to detail it. The thing is that generally in in zbrush i see the texturing and the other maps perfectly, but when i go to maya, at the seams there's a huge gap between the seams, does it has anything to do with the smooth UV's in zbrush? what can i do?
thanks again great tut.
www.david_guardado.cgarena.com
http://vimeo.com/9006498
http://vimeo.com/5095322
www.allbgear.com
Helpful thanks for the post
Powered by vBulletin® Version 4.1.11 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.