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View Full Version : High to Low Poly Tutorial for Games using Zbrush



nicholasmarks
07-08-11, 12:43 PM
http://videogameartist.wordpress.com/2011/07/08/high-to-love-poly-game-modeling-tutorial/

nebular
07-25-11, 09:07 AM
Very cool, thanks :tu:

guayabeiro
07-27-11, 02:11 AM
really great tut man!!!
my workflow is maya-zbrush-maya without using xnormal first modeling the lowpoly in maya, unwrapping it in maya and then going to zbrush to detail it. The thing is that generally in in zbrush i see the texturing and the other maps perfectly, but when i go to maya, at the seams there's a huge gap between the seams, does it has anything to do with the smooth UV's in zbrush? what can i do?
thanks again great tut.

www.david_guardado.cgarena.com
http://vimeo.com/9006498
http://vimeo.com/5095322
www.allbgear.com

Omnom
07-28-11, 04:40 PM
Helpful thanks for the post