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ArfGraf
05-22-03, 07:10 PM
Greetings,

I did this martini glass by assembling a cylinder and two distorted cones using multimarkers.
After creating a polymesh I created a unified skin using a resolution of 32 instead of the default 128.

This gave me a rougher unified skin,but it gave me an easier model to manipulate into the rough shape I wanted.

Afterward I divided and smoothed the mesh twice.

I then offset the y-axis pivot and did some flattening on the top and bottom to trim off
my initial rough modeling.

I finished up by applying a glass material with transparency and perspective distortion.

I then added a flat plane on a separate layer with the same perspective distortion.

It's almost Pov-ray!

Enjoy! http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053655822ncp.jpg

macord
05-22-03, 08:31 PM
Well done job. Try to make some liquid effect, using the same transparence mode. Put some little bobbles coming from the botton(inside), and a little cherry with meadle branch coming out from the liquid. A Ambrella complete the scene. Could add some pinnut inside dish.
Just an idea. Its easy for you.
Great one. :tu: :tu:

Polaris
05-22-03, 09:44 PM
Neat looking glass! :)

Nice work, I followed the tutorial untill it said
"I finished up by applying a glass material with transparency and perspective distortion."

Where do I find thhis beautyful material? Looks great in your picture! :)
Is there a tutorial somewhere saying how I can make glass?

Anyways Nice picture :) it is like POV but better because it is Zbrush :)


:tu:

ArfGraf
05-22-03, 09:54 PM
Greetings,

Putting liquids in glasses is sort of tricky
in Z-Brush if you are used to using a boolean cut, but with the single layer brush and tongue-in-cheek it can be done.

The olive was a deformed sphere turned into a unified skin and scaled and Z-added a little bit

The toothpick was made with Z-spheres and one of the wood materials. It was turned in turned into adaptive skin(density = 4 ). http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053665672hgh.jpg

Skaven252
05-22-03, 10:15 PM
Cool image! :tu: It could work well together with the Sean Connery image (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=010785) (shaken, not stirred), don't you think? ;)

I normally avoid using ZBrush for things it doesn't work very well with (like transparency), but then, I'm a sissy ZNewbie. :D

The perspective looks kind of odd to me.. you say the plane has the same perspective as the glass? It looks as if the glass was bent.. or as if the perspective distortion was stronger on the glass than on the plane. http://www.modplug.com/iB_html/non-cgi/emoticons/curious.gif Well, maybe it's just me.

Grub
05-23-03, 12:09 AM
Cool glass, Arf. :tu: All it needs is a slice of lemon on the rim. :)

Fets
05-23-03, 02:43 AM
Very cool indeed, but why is the olive transparent?