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azerty
05-22-03, 09:02 AM
Dear pixolator i really like your pic dino (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011114)
Lights,materials,and of course the Displacement Mapping,for people who wants to view the process and the possibility of this fonction i take pictures and encode movies in WMV low quality(for the size)i hope you like them!bye
(from matrox website work in hardware in the card)
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053618524ity.jpg
the second
http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_image-1053618547kbu.jpg
and now videos:
process.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_file-1053618707nin.zip)
cube.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_file-1053618746lnd.zip)
alien.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_file-1053618763rom.zip)
soldier.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_file-1053618781tzy.zip)
woman.zip (http://www2.zbrushcentral.com/uploaded_from_zbc/200305/user_file-1053618800tpc.zip)
links:
the page of matrox (http://www.matrox.com/mga/products/parhelia512/technology/disp_map.cfm)
infos for DM and details (http://www.rhythm.com/~ivan/dispMap.html)
a technique for rendering displacement mapped geometry using current graphics hardware (http://www.mpi-sb.mpg.de/~jnkautz/projects/hwdisplacement/)
that's all bye!
special dedicace to Frenchy pilou,mentat7,juandel,grub,The Namek,Ron Harris,and of course PusGhetty!
bye

;)
(DM it's also supported by directx9 in hardware maybe for some games in the future)

Frenchy Pilou
05-22-03, 10:13 AM
Hi Azerty
Thx for the dedicace :)
Great Info!
Pilou

MrBraun
05-22-03, 11:36 AM
Tnx azerty for the precious informations !! :D :tu:
Tnx for share bud !!! :D :tu: :tu: