View Full Version : Robin of Sherwood Wip
I thought I would try a photo as a texture so I used one of Michael Praed who played the lead role in the 1980s Robin of Sherwood TV series. I tried 3D copy first but it wasn’t very successful, so I used Texture Master and cloned the texture from a background photo. There was still a lot of playing around with the texture to get it to its present state. I intend to produce an image based on the series but as the figure won’t be that big a 100% likeness is not that important. I’ve used eyes that were available, but will be making new eyes for the figure.
Dave
http://www2.zbrushcentral.com/zbc_uploads/user_image-1027033023zpw.jpg
Stonecutter
07-18-02, 03:59 PM
Pretty cool start, Dave! ;) :D
Thanks for the treat, and this one is going to be great fun to watch in its developement!
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MrBraun
07-18-02, 04:00 PM
Good work Dave!! Good texturing!! :D :tu:
Pretty cool! I tried the 3dcopy way the other night it didn't turn out so well. I haven't tried it with Texture Master. Looks really great and a very good start!
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zerobugetgamemaker
07-18-02, 07:29 PM
Very nice modeling DM. One question: how did you model your nose? all of my noses either look to big or to disproportionate or something esle. Yours looks just right. Tell me your secret! There's something wrong about the eyes, but I can't quite get my finger on it.
David
Thanks for the positive comments folks. The nose actually still needs work on it, the whole head does, and it is just basically as it has come out of texture master. I always find I need to do bits of adjustment still and the detail needs increasing with painting as the texture blurs a bit. The eyes were only quickly popped in and are not the eyes I will use for this model; this is just a rough sketch in a sense.
As far as nose proportion on this one goes it was modelled with a photo in the background, but normally I just model by judgement. You can generally say on average the nostrils should be about level with the ear lobes, but again people differ some have very short noses some long. Modelling at maximum divide helps to produce finer features, but I have found practice time is the best teacher and always knowing that you could have done better and will try to do next time. Being prepared to put the time in I think is important, I appreciate that people want to put lots of things on the forum for others to see. Something quite complicated can be put on as a wip, that way you can show people how it’s progressing. If I have been tied up with my own work and have missed a few days, I feel guilty that I then don’t have the time to respond to all the images of people who have been kind enough to respond to mine. But with a 56k modem and the time it takes for each page to load, I can’t keep up with those that put on two or three images a day. I hope they will understand that it’s not a comment on their work that I haven’t responded.
Dave
Ron Harris
07-19-02, 05:58 AM
Very nice work Dave and I have been messing around with photos a bit...but was not pleased with my results..snicker..mine looked more like I was on drugs when doing them...Keep us posted on Robin's progression... :cool: :cool: :cool: :cool: :cool: :cool:
He's looking good so far DM, I remember the tv series, Jason Connery took over later as Robin and I think actor Ray Winston starred in it too. :tu: :tu: :tu:
Thanks Ron and Grub For your comments. Ron I think you would find cloning from the photograph easier, although I had about 4 tries before I got close. You must remember as well that the background photo will vanish when you pick up the texture, so if you still have to use it you will need to bring it in again. I’ve never got texture master totally right, and though I adjust texture sizes I still get blurring
You are right Grub, Ray Winstone played the roughest Will Scarlett I’ve ever seen and got some lines that only Ray Winstone could put across with meaning. I’ve watched the series a number of times and I think Richard Carpenter did a great job of breathing new life into an old story. His Inclusion of medieval magic and incorporation of other myths such as Herne the Hunter, plus the outlaws looked like they had been running round the forest, often dirty.
Dave
robotalk
07-19-02, 07:08 PM
Good looking work ! Thanks for starting the intrest in this technique back up--good discussion above :D :tu: :tu: :D
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