squeige
03-19-04, 06:49 PM
ok I wanna ask a couple of questions on workflow for displacement mapping...and the new z2 version... ok I understand the concept behind all this so here goes,
a-. do you paint the textures before you displace your models?? can you paint in lowpoly version and then displace or will it stretch your textures??
b-.can you animate displacement maps, I am doing a sharpei I was thinking that what I could do is rig it and set different poses as the dogs running for example... export as a high res object and edit the diplacement map as neccesary then reimport and blend my different maps depending o pose, that way I could get a softbody type of effect, would this be a viable way?
a-. do you paint the textures before you displace your models?? can you paint in lowpoly version and then displace or will it stretch your textures??
b-.can you animate displacement maps, I am doing a sharpei I was thinking that what I could do is rig it and set different poses as the dogs running for example... export as a high res object and edit the diplacement map as neccesary then reimport and blend my different maps depending o pose, that way I could get a softbody type of effect, would this be a viable way?