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fastfinger
04-04-04, 10:09 AM
Hi.
I followed the displacement zscript.
It does work well in zbrush.
but when I export things to LW everything doesnt work. the texture doesnt match the UV.
Can someone write a step by step, button by button tutorial?
Thanks

aurick
04-04-04, 11:06 AM
Have you tried flipping the texture vertically?
To flip the texture vertically in Zbrush, press the TEXTURE ::FlipV button and then export the texture.

roguenroll
04-04-04, 07:14 PM
does it matter when you export the obj from your native app, Ive dealt with apps that like a model aiming up or down the +z, or -z.

thx