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JohnArtbox
01-29-03, 10:00 PM
How do I get UV seam trace to work.
It sounds like a solution for the slight seams I get on the edge of discontinous UV files.
I'm probably looking straight at it but I can't for the life of me find or use it
Thanks
John

aurick
01-29-03, 10:14 PM
This option becomes available when you are working with a polymesh object and have a texture applied to it. In Tool>Modifiers>Texture you now have a slider called "FSBorder" and a button next to it called "Fix Seam". The Fix Seam button redraws the edges of disconnected polygons by the number of pixols specified by FSBorder (default is 4). This has the effect of removing the seams.

JohnArtbox
01-30-03, 03:33 AM
woo hoo :tu: :tu: :tu:
this one's worth the price of admission all by itself. A beautiful solution that takes away an hour of cleanup on my imported / exported models
Thanks pixologic!
John