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Kaz
09-18-02, 08:44 AM
http://www2.zbrushcentral.com/zbc_uploads/user_image-1032363886ssm.jpg

yahroon
09-18-02, 09:06 AM
VERY nice pic, kaz. nice texture and leaves... i'm waiting for the zscript, that's gonna tell us how you did this baby... :)

DLee
09-18-02, 09:59 AM
Really good texture on the bricks and the lighting is awesome.

robotalk
09-18-02, 10:06 AM
Beautiful Work !!! :tu: :tu: :tu:

JOHNVQ3
09-18-02, 10:29 AM
:) STUNNING AND :cool: :cool:

Kaz
09-18-02, 10:46 AM
Here is a quick rock wall script...(uses 1.5 make 3D from Alpha feature)
rockwall.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1032371199aeu.txt) - Be sure to select Show Actions

Some notes:

:b4: The alpha was created as a seamless pattern using the "~" key. This allows the object to be tiled in 3D (Kinda) if needed.

:b4: I used the Double Shader material to allow for 2 different noise settings. One with no radius to add some texture and one with a small radius and color bump to allow for irregular surface.

:b4: On the first image, I used texturemaster. This worked fine on the original mesh. But when I optimized that mesh, it got funky, so I skipped that step (I skipped it in the script as well). However, if you optimize the mesh (Tool>Modifiers>Deformation>Optimize), you get more surface irregularities. A good material and this looks great.

:b4: Global perspective is so cool!

:b4: If you vary the depth (Slightly) of your cube while creating the alpha pattern, your resulting mesh will have some blocks that stick out slightly.

DM
09-18-02, 11:16 AM
Excellent 3D result, thanks for the script. :tu: :tu: :tu:
Dave

Stonecutter
09-18-02, 12:01 PM
Take it from a professional Rock-Abuser, that's a GREAT stone wall!!! ;)

:cool: :tu: :tu: :tu: :tu: :tu: :tu: :cool:

Flycatcher
09-18-02, 04:32 PM
I'll second that, SC! Thanks for sharing the technique, Kaz. :tu: :) :tu:

Ron Harris
09-18-02, 06:37 PM
very nice Kaz....adn thnx for sharing...yer tops :tu: :tu:

juandel
09-19-02, 11:35 AM
:tu: :tu: :tu: :tu:! thats some mucho sophisticated use of both alphaskinning and double-shader... and a very beautiful study!!! most appreciated, Kaz!

- juandel

DeeVee
09-19-02, 04:37 PM
I like the wall and the foliage. My only suggestion would be a little more variety in the color and position of the vine leaves, but that is not important.
Excellent work :ex: :tu: :tu: :tu: :tu:

Mik
09-20-02, 12:39 AM
I need a wall just like this for my current project.
Looks good. :tu: :tu: :tu:
:)