View Full Version : Perspective Tutorial
I wrote this a while ago, but finally got it online. Enjoy!
perspective tut (http://brilliant-creations.com/perspectivetut1.htm)
10-22-03, 11:20 AM
Thanks very much KenB very instructive and didactic or pedagogicˇˇ Is very appreciated.
10-22-03, 11:46 AM
very instructiv, thx a lot Ken :)
10-22-03, 12:31 PM
I shall go read the tut :cool:
No doubt that will be a task :)
Another way for simulate perspective is the Cameyo's Zplace script! :)
Zplace (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=011372&p=5)(Last version bottom page)
After try I have seen that something don't works fine for simulate a true Perspective !
The interval don't decrease :(
It's normal than no provide for this sort of thing :D
But it's just a little parameter to add ;)
I will ask to Cameyo :)
Mahlikus The Black
10-22-03, 12:46 PM
This is a wonderful piece of artwork and information. Thank you very much Ken. It is helping to light the Z-Flames up again. :tu: :)
I'm goin in to play! :D
10-22-03, 03:27 PM
Great tutorial. :tu:
Thanks so much for the great tutorial!!
thanks a lot for this in depth tutorial, ken. it clarifies a lot of things for me. :)
10-22-03, 11:26 PM
Thank's for sharing Ken
Thanks Ken! Knowing about perspective and being able to accomplish it in ZBrush has always been a challenge. This will help a lot! :) :tu: :tu: :tu:
Thanks Ken. Good tut.
For this example, I found it easier to Multi-Marker the Columns in the pattern I want. Then take the Multi Marker tool and create a Polymesh from that. Then the Global perspective fits with the rest of the image.
10-28-03, 11:22 AM
Kaz very nice post and also the tips about MM and global perspectiveˇˇ
Thanks very much for the tipˇ
11-13-03, 03:36 AM
thanks for this very good tuto, just what I ,as a newbie needed.
05-05-05, 09:01 PM
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