DarkInk
10-21-03, 10:41 PM
Sorry I got no pics to show you guys but I was just wondering how so many of you can put pics or textured planes in a background and trace a fairly accurate model from that. I've tried myself but there is no way to see the shape of the image. Maybe there is something I'm missing or the next version will be a bit more like other modellers where you can put an image in different views and model an accurate model. Also, the whole 2d thing has got me. I was hoping I could use Zbrush for realistic 2D to 3D modelling instead of faking it in PSP or Photoshop, but controlling those pixels, especially on layers is incredibly hard. How do yo keep the pixols uniform and still express heigt and depth? Thanks for any info.