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View Full Version : Can someone assess me!!!



Caliban Tiresias Darklock
04-09-02, 07:20 AM
Hey since there appears to be A LOT of talented people at this forum, I was hoping some of you could view a zscript of my modelling; and let me know what you think; if I'm on the right track? Or if theres a major part im missing, that I could improve on. It would almost be like a teacher looking over your shoulder and pointing you in the right direction. I've included a zscript of a recent model im working on, and was hoping for some pointers, and some feedback on how my modelling style is. Is there somthing I'm missing? Or am I on the right track. Thanks :)


Caliban Tiresias Darklock
P.S Oh, during the script I minimized a few times (hey gimme a break, im new :P)

Also at the beginning the document window is resized to 1500 1500, due to my 21 inch monitor. If this is a problem to any of you, I apologise, and you needent worry. Those of you who can view it :) Great go for it; I'm interested in some feedback.

P.P.S feel free to use the model at your pleasure. I'd be honored with the talent that flies around this forum :)

A ZScriptRecordedSession.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1018362004lyr.txt)

Mentat7
04-09-02, 08:30 AM
Well let me start off by saying that "modelling" is only the start of the project. Everyone does it differently...we all travel down different roads...so there is no wrong or right way. Having said that the model you made looks fine. I do have some observations. It looks as if you only use about three different methods during the process....move...zadd...and zsub. Try using some of the other tools. While in edit mode if you click the size button (in the Transform pallet) you can resize portions of your model. Also try varying the zdepth of your tool...use lower settings to more subtly affect the surface of your model. Try changing the size of your brush more often. The brush size will give various degrees of effect when combined with the other techniques. Also try masking and using the deformations pallet. Deformations are your friend! One other tip...under TRANSFORM pallet you can change the brush tip and add noise to it in the MODIFIERS menu by adjusting the graph and setting the noise value to greater than 1. Other than that my only other observation is that the face you created resides on two planes...the first is the nose and the second is the rest of the face. It is very flat when viewed from a side angle from brows to chin. Try adjusting that to give it more life. I hope this helps.

Caliban Tiresias Darklock
04-09-02, 08:32 AM
yeah that helped alot. Thanks man :) This is exactly what I was hoping for. Theres too many good points in there to comment on; so I'll just say a big Thankyou :) And its very much appreciated.


Caliban Tiresias Darklock

banez
04-09-02, 08:42 AM
im in a hurry off to work this should fixs your window problem.
FIXED.txt (http://www2.zbrushcentral.com/zbc_uploads/user_file-1018366963mjv.txt)

Caliban Tiresias Darklock
04-09-02, 08:54 AM
Ok, thanks EZ ;) Your a champion.


Caliban Tiresias Darklock
Have a blast at work =P