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Gary Komar
12-18-03, 04:28 PM
hello all been a little while since my last post this model
that i have been working on i thought i would set it up for posing
using skelegons in lightwave.after some expirimenting i thuoght
that the same thing can be done in zbrush with careful masking
using the tools>modifiers preview window,store,shift clicking, and
hunting down the joint to be edited by click dragging the cursor
in the preveiw window then deformation>rotate.also using size xyz to adjust the area
effected(null) by the bend in the elboes and all other joints in a sense
having very good control over posing adaptive skin models
with convincing bends and muscle flex.also masking and inverting
the joints then smoothing them to get the skin folds to your liking.
hope the contact sheet and discription help any ideas or feedback
surely welcome.the first two images showing making clothes
for the model using a clone,masking,deleting points,alpha inflates
multi marking them together then posing the composite mesh. http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1071793720sea.jpg

Gary Komar
12-18-03, 04:29 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1071793765uvp.jpg

Fouad B.
12-18-03, 04:33 PM
nice Work Gary, very interresting methode !!

I'll try that with some characters made with unified skin.
I like the way to make clothes ;)
thx!

Frenchy Pilou
12-18-03, 05:12 PM
Hi Gary
Very delicate work and funny censuring :)
Have happy Zbrushing!
Pilou

matvara
12-18-03, 05:39 PM
Thanks a lot Gary for this wonderful methode
of rotating parts. Very helpful and necessary
technique. :tu:

wchamlet
12-19-03, 05:03 AM
This is brilliant! I slapped my forehead when I saw this post. Thanks for enlightening me on how to pose characters in Zbrush. I'm a dolt for not thinking of this before! LOL

Gary Komar
12-19-03, 05:34 AM
thanks all,and to the poser fans with there
knobs and dials,funky elongated necks and too often inferior skin folds, and complicated hierarchys
(cant even spell it never mind do it)exporting importing morphs bla bla bla do yourself a favor stay in zbrush im getting a headache.the deformations pallette is your best knob, dial, slider, available!

The Namek
12-19-03, 05:48 AM
looks like an interesting method, I'll try it out ;)

Gary Komar
12-21-03, 06:37 PM
now that i have had a chance to test the
model and posing method i will finish
detailing,adding hands and further sculpting
facial features ect thanks for veiwing. http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072060660asg.jpg

Gary Komar
12-22-03, 03:34 PM
some further pose testing and model detailing.thanks for veiwing http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072136057kgh.jpg

Gary Komar
12-22-03, 03:35 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072136117qei.jpg

Gary Komar
12-24-03, 03:07 PM
just trying some poses with props,all posing and modeling done in zbrush,thanks for veiwing and merry christmas http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072307263ibc.jpg

Gary Komar
12-24-03, 03:09 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072307347ldc.jpg
<BLOCKQUOTE>quote:</font><HR> <HR></BLOCKQUOTE>

Gary Komar
12-24-03, 03:10 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072307429ysr.gif

Gary Komar
12-24-03, 03:12 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072307562zzz.gif

Fouad B.
12-24-03, 05:32 PM
nice Gary !! :D

really Good job !! :tu: :tu:

Gary Komar
12-24-03, 07:19 PM
thanks Fouad B. coming from you that means alot ;) :tu: :tu:

Gary Komar
12-27-03, 03:34 PM
some further modeling and texturing,thanks for veiwing http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072568088lsk.jpg

Gary Komar
12-27-03, 03:43 PM
http://www2.zbrushcentral.com/uploaded_from_zbc/200312/user_image-1072568597vuv.jpg

Mentat7
12-27-03, 04:29 PM
Very nice Gary! Very nice indeed!! :tu:

matvara
12-28-03, 04:06 PM
Excellent curves Gary and very good posing! :tu:

rtyer
12-28-03, 08:04 PM
Lately this is being repetitious,but thank you for the work and the inspiration.
And I might add, it's a lot better than looking at the inhabitants of the planet Zandui.
The Poser people will soon be doing their wardrobe shopping at your store.
If I should miss you Happy New Year and many thanks for all the help and the scripts.
It was your Wip Zandra that encouraged me to devote my time exclusively to zbrush and to leave Maya for the Mayans.
Yours will be the first name in the suicide letter.
Luck

Fouad B.
12-28-03, 10:42 PM
As said Matvara..... "Excellent curves" !!! :D :p

Gary Komar
01-02-04, 09:02 AM
thanks for all your feedback and happy new year ;)

robotalk
01-02-04, 09:40 AM
I love this thread --Great work and examples !! :tu: :tu: :tu: thank YOU for posting it !

Frenchy Pilou
01-05-04, 01:25 AM
Hi Gary
Are you by hasard a fan of
this movie star (http://images.google.fr/images?q=sandra+bullock&ie=UTF-8&oe=UTF-8&hl=fr&btnG=Recherche+Google) :D
Pilou

Frenchy Pilou
01-05-04, 01:26 AM
Hi Gary
And happy new year of course :cool:
Pilou

Gary Komar
01-05-04, 07:41 AM
thanks all and another model update http://www2.zbrushcentral.com/uploaded_from_zbc/200401/user_image-1073317251lky.jpg

Gary Komar
01-16-04, 10:58 AM
hello all thought i would try method of posing desribed in begining of this thread
on the rhino in pixolators texture master,
and thinking of using it in an image with my
model.thanks for veiwing
http://www2.zbrushcentral.com/uploaded_from_zbc/200401/user_image-1074279486qxa.jpg

Gary Komar
01-16-04, 11:01 AM
http://www2.zbrushcentral.com/uploaded_from_zbc/200401/user_image-1074279660qkr.jpg

KingSalami
03-23-04, 06:39 AM
thanks for excellent posing method!