ktpr
01-26-03, 06:28 PM
Man, am I proud of myself. :cool: Took me two days; roughly 8 hours total.
Unfortunately, i didn't do all this in Zbrush. I like using splines to create a basic primitive with absolute precision so I used the free Hamapatch to make a basic tucan shape with everything attached. I then added a couple more edgeloops in Wings3d (also free; I'm a cheap guy) and then I edited it in Zbrush to bring it home. It's about 6000 polys.
My 121 part:
There are some problems: It looks a little "weak" overall but I think that's a texturing issue and the eye area isn't as defined as I wanted it to be. It needs to be refined somehow but I'm not sure if it's a lighting problem (sun) or if more modelling is needed...
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634382jzo.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634407zlm.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634441qok.jpg
Unfortunately, i didn't do all this in Zbrush. I like using splines to create a basic primitive with absolute precision so I used the free Hamapatch to make a basic tucan shape with everything attached. I then added a couple more edgeloops in Wings3d (also free; I'm a cheap guy) and then I edited it in Zbrush to bring it home. It's about 6000 polys.
My 121 part:
There are some problems: It looks a little "weak" overall but I think that's a texturing issue and the eye area isn't as defined as I wanted it to be. It needs to be refined somehow but I'm not sure if it's a lighting problem (sun) or if more modelling is needed...
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634382jzo.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634407zlm.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1043634441qok.jpg