WingedOne
08-25-02, 09:53 AM
What's different about the specular highlights in this picture?
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294102alt.jpg
I Was doing some experimenting with the GSI settings in the lighting pallette. These tips should apply to 1.23b as well as 1.5.
First I created a window-pane alpha and then distorted it using the spherical distort in Adobe Photoshop. Since I wanted the window highlight where the main light source was coming from I moved the white part of the image to the upper left.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294257ahf.jpg
I then imported it into the texture pallette and then selected this texture using the GSI button in the lighting pallette. I then raised the GSI to about 75 or thereabout.
Since I can't post 1.5 screenshots yet, this screenshot was taken from 1.23b. As far as I know, this method should work the same in both 1.23b and 1.5.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294386akw.jpg
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294102alt.jpg
I Was doing some experimenting with the GSI settings in the lighting pallette. These tips should apply to 1.23b as well as 1.5.
First I created a window-pane alpha and then distorted it using the spherical distort in Adobe Photoshop. Since I wanted the window highlight where the main light source was coming from I moved the white part of the image to the upper left.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294257ahf.jpg
I then imported it into the texture pallette and then selected this texture using the GSI button in the lighting pallette. I then raised the GSI to about 75 or thereabout.
Since I can't post 1.5 screenshots yet, this screenshot was taken from 1.23b. As far as I know, this method should work the same in both 1.23b and 1.5.
http://www2.zbrushcentral.com/zbc_uploads/user_image-1030294386akw.jpg