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ramon
04-03-04, 10:03 PM
Well I'm havin problems with a model I am working on in zbrush version 1.55 (im on a mac :->) My problem is that I made a model using zspheres turned it into an adaptive mesh. Now I am getting ready to texture it then export to a diff program. Its just an arm so I set the uv cords to cylander but now when I try to use texture master to texture it after I hit pick it doesnt put anything on the texture. Sometimes it might leaves like a triangle or something weird like that on it. But if I just paint the texture flat in photoshop then it will go on the model just fine. So does anyone have any idea why it wont let me texture the piece using texture master? And thanks as usual for the help.

aminuts
04-04-04, 12:06 AM
sometimes texture master keeps a texture in the texture palette....at least it does on my antique of a machine....check to make sure no texture.....unless its one you plan to use to texture with is active.