View Full Version : Placing Eyes
turrican
06-28-04, 10:50 AM
Hi there,
I`m not used to these forum things + only normally stick to manuals, but I`m really stuck and could use some help from the zbrush community.
I`ve modeled a character in LW and I`m using zbrush to add more detail and texture. I`m importing the object with no eyes as I want eyes to be made from different material. Its difficult to paint eyes without running over and covering bits of eyelids. Basically I want to make(or import)the eyes in zbrush and place them in the sockets in 3D making them part of the same object.
can anyone help? it would be very much appreciated, thanks.
:confused:
Ron Harris
06-28-04, 01:10 PM
if I understand....just open up the 3d sphere tool...and use the projection master and paint your eyes up and then save taht tool or export it as an obj with the texture...then its just a matter of moving the eye into the model ....there is an excellant eye tut around here by Pixolator...if you have trouble finding it in the quicklinks let us know and someone will find it for you I am sure....and another one Mentat did for eye placement...and I am sure there are others.
and if you are just doing a static image and using zbrush to do the paintup just put the eyes on a seperate layer and paint them on their own layer..you will not affect the model itself if its on its own layer.
another option is after you model and texutre the eyes..you can polymesh them using the multi marking tool in z2 aka MM...
turrican
06-28-04, 01:28 PM
Thanks for alot your help, I`ll give it a go.
MikeySewell
06-28-04, 01:36 PM
Right, here we go ;)
Pixolator's eye tutorial (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=000308)
Glen Southern's Grumpy elf, with an eye script (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=001072)
Gandalfs demon, with a short eye tutorial further down (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=004396)
Some useful info (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=003610)
Another tutorial from Glen Southern (positioning) (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=005412)
Another little tutorial, mainly on texturing (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002116)
Eyeball script from WingedOne (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002566)
Mentat's monstrous eyes (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=006112)
And finally, last but not least, Some eye textures (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=005593)
Hope this gets you started :tu:
Ron Harris
06-28-04, 01:50 PM
Mikey is on it :tu: :tu: :tu: :tu:
I made this since I posted for you on how I do a simple head and eye placement....
HeadWEyesNplacement1.TXT (http://www.pixolator.com/ubb/uploaded_files/user_file-1088455737ypw.txt)
hopefully it should show all the paint up...and using default alphas that come with z2...
http://www2.zbrushcentral.com/uploaded_from_zbc/200406/user_image-1088455781tvm.jpg
Hope this is some help to you.
Regards,
Ron
MikeySewell
06-28-04, 02:02 PM
Nice model Ron, especially as it's a "Quickie".
Good one
turrican
07-01-04, 10:57 AM
http://www2.zbrushcentral.com/uploaded_from_zbc/200407/user_image-1088703371qii.jpg
Hi the eye balls not looking bad now thanks for your help. Hes a character in a First Person shooter, myself and couple other guys are working on have peek at www.prey.8k.com (http://www.prey.8k.com) We stopped work on it about a year ago (couldnt get signed) but recently started it going again (that websites been sitting there ideal for quiet some time now)
again thanks alot for your help.
MikeySewell
07-01-04, 11:27 AM
Considering you seemed to be floundering a bit when you posted your first request, you've done a blinding job on those eyes! (Sorry about the pun! :rolleyes: )
Nice one
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