View Full Version : 3 Questions ???
1. Say your in edit mode and you click on rotate. When you go up or down in the black area does this move your layer up and down or what exactly is happening? Is this the same as Alt~ up/down :qu:
2.Can you pause z scripts once you start watching them :qu:
3. Why does the terrain and circle 3d add on one side and cut from the other :qu:
Thanx in advance. :cool:
1. I think it is moving the object backward and forward into the background.
2. Theres a script or something somewhere that lets you. Maybe some1 can post a link.
3. i think its cause they are flat so they are pulled into shape and not added on to. If you dont want that then try inflating them before you do stuff to em.
Please someone correct me if im wrong on these cause im pretty tired right now and i may be out of my mind lol
I would also like to be able to pause z-scripts, it kinda sucks when your in the middle of a really long one and you have to go to the bathroom of something :( .
1) Dragging up and down outside the gyro when you are in Transform>Rotate will move the object closer to you or farther away. Dragging inside the gyro will rotate the object. You can also change the object's depth by being in Transform>Move mode and dragging up or down outside the gyro. Finally, in Transform>Move>Info is a Z slider to change the depth to a specific value relative to the object's current position. Negative values bring it closer, and positive values push it farther away.
2) Thanks, LWTB. There is a way to make the scripts pause. This is the link. (http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=004035)
3) I am not experiencing what you're talking about. I've tried drawing all three flat objects (Terrain, Circle and Plane) against a cube, and I get the same results from every angle. When I switch draw mode to ZSUB, I get the subtraction results from every angle. Could you record a quick script of what you're experiencing, or give more info?
[EA]Krippler
04-05-02, 05:37 PM
hey good post, i have an added question. how do i slow down the script. is it in the zscript palette? i was told to set it to 700-1000 but i dont see where to do this at.
thanx
Stonecutter
04-05-02, 05:51 PM
Hey EA, look under ZScripts->Modifiers, and you'll find the Delay slider... :)
Ok Aurick,
Make a circle 3d, in draw edit mode draw on one side, undo it then draw on the other side. One side pulls, and the other side pushes.
Is this normal or is mine just acting weird?
No big deal, im just curious.
ps, im too lazy to make a script at the moment.(i know its easy)
Thanx Again
OK. Now I understand. You're trying to draw ON it rather than draw WITH it.
The reason for the effect that you're seeing is that 3D objects are polygonal while they are in Edit mode. They aren't converted to pixols until they are snapshot. Anyway, polygons have normals (meaning that they face one direction -- out in the case of ZB objects). When you work on the "front" of a planar object, you are working from its outside and the ZADD/ZSUB work as you'd expect. When you work from the back, the normals are flipped (even though these objects are double sided by default), and so the modes work the opposite way.
You would get the same effect if you masked off half of a sphere and hid the points, then unmasked it again and worked from its inside.
Hope that helps you out!
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