U-Jin
05-02-04, 10:02 AM
Hey y'all,
Been doing some ZBrushin' with the Z2 and I think I'm getting a grip on it.
Took me some time to make this one, but I'm pretty happy with the endresult. This third pic is a combined 'showposter'. I'm about to make a big print of the pic so do tell me which one of the two you like best :D (or if you don't like something about them and have a better sugestion)
Anyway the actual pic is 'kingsize' (for good detail on the print, you know) and too big to put on the site, so I guess these are the small versions :p .
Hope you like them, tell me what ya think
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517078une.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517137cji.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517193fqa.jpg
By the way, this guy is not even a million polygons, thanx to partial subdivision, just had to mask inverse and subdivide the part that was bout to have more detail. Saved me a lot of trouble with long loading and rendering periods ( eventhough I have a pretty fast computer) ;)
Been doing some ZBrushin' with the Z2 and I think I'm getting a grip on it.
Took me some time to make this one, but I'm pretty happy with the endresult. This third pic is a combined 'showposter'. I'm about to make a big print of the pic so do tell me which one of the two you like best :D (or if you don't like something about them and have a better sugestion)
Anyway the actual pic is 'kingsize' (for good detail on the print, you know) and too big to put on the site, so I guess these are the small versions :p .
Hope you like them, tell me what ya think
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517078une.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517137cji.jpg
http://www2.zbrushcentral.com/uploaded_from_zbc/200405/user_image-1083517193fqa.jpg
By the way, this guy is not even a million polygons, thanx to partial subdivision, just had to mask inverse and subdivide the part that was bout to have more detail. Saved me a lot of trouble with long loading and rendering periods ( eventhough I have a pretty fast computer) ;)