Gary Komar
04-03-04, 03:11 PM
hello all,
this is a method i have been working
on my model from wip zandra thread using
drag rect, simple brush and texture master.
taking a primitive cube and setting box
uv,s in uvmapper then colors>tex, filling
the canvas with the texture and with the
plane tool positioning the textures over
the box texture patches,then using the
texture(upper right) in tex master.
the model also created from primitive cube
thanks for veiwing http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081033772okl.jpg
this is a method i have been working
on my model from wip zandra thread using
drag rect, simple brush and texture master.
taking a primitive cube and setting box
uv,s in uvmapper then colors>tex, filling
the canvas with the texture and with the
plane tool positioning the textures over
the box texture patches,then using the
texture(upper right) in tex master.
the model also created from primitive cube
thanks for veiwing http://www2.zbrushcentral.com/uploaded_from_zbc/200404/user_image-1081033772okl.jpg