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View Full Version : Aurickle's Z-Sphere head modeling technique



ArfGraf
01-14-03, 08:11 PM
Greetings,

Aurickle's modeling heads with Z-Spheres can be a little challenging, but well worth
it.
I feel I'm making progress with the method. http://www2.zbrushcentral.com/zbc_uploads/user_image-1042603871alh.jpg

aurick
01-14-03, 10:32 PM
Actually, it's Ken Brilliant's technique. I'm just the messenger. :)

But yes, the advantage to ZSpheres is that they allow you to create a type of "custom primitive," which you can then refine like you would a regular sphere -- but with the general shape already in place and no stretched polygons from getting it that far.