View Full Version : ZBrush Tutorials Forum
- qp Manual: From ZBrush to 3DsMax (English) Translated by Sinyendil
- Making uv maps from ztools
- Mask and Extract to make hands, limbs, whatever you need.
- Did You Know That
- Tip: how to smooth those spikes out...
- Tutorial - Subtools for Referencing
- Model and Pose Chain-Like meshes easily
- Locating Subtle Imperfections
- How To Make Hand Made Papers ztools in ZBrush 3.1
- Making of V-rex
- Video Tutorial: Project Master Techniques with Sebastien Legrain
- Tutorial - Custom palette trick for polypainting in Zbrush 3
- MatCap Tutorial by KOSOVA
- HYPOTROCHOID fun
- Wow! Alex Oliver video tutorial
- Scott Spencer's Zbrush texture painting tutorial
- 3d Model To Profile Coin
- nerveinks tutorial thread
- Capturing and changing a MatCap Texture
- Tutorial - Adding details to a coin in Zbrush 3
- Tutorial - Custom palette trick (fixed version!)
- zbrush online en espaņol
- MATCAP: How to make a good Matcap in few minutes.
- Zbrush Tutorial: Visualisation of Specular Maps
- Share your best setting for the Normal map
- Maya, Zbrush & using sub-tools workflow
- Masking for Transpose
- [b]very[/b] beginner tutorials
- Free Skin Textures
- How To Make Skin Textures
- SSS and Displacement maya problems
- Architectural Techniques - Setting units of measure?
- sdiv 6?
- Video: Model Disaster Recovery in ZBrush 3 with Projection / Alt Retopology Workflow
- zsphere hand set up [basic]
- Sculpting the Scout
- DAZ Studio to ZBrush
- Using Zbrush with 3D Printers to Create Physical Sculptures
- Tutorial - ZBrush Overview & ZBrush Foundation (Spanish)
- Zbrush Season 3 Training videos + More
- Tutorial - An odd UV painting technique for Zbrush 3
- A universal facemodeling Tutorial - Great for Retopo a Face !
- Very simple Zbrush to Maya to Zbrush UV's
- Free 2 Hour Advanced ZBrush LIVE Webinar
- Extract subtool with negative thickness
- Quick and dirty textures
- UV Unwrap Test(ZBrush, Blender, Wings 3D)
- Sculptin Session - Torso
- ZB3.5 to MAX/FinalRender Displacement for Dummies
- Another Zsphere 2 tip
- Increase Alpha stamp rate for smooth Quick strokes!
- Zbrush 3.1 too Maya 2008 Displacement and Normals - My first tutorial :)
- Learn ZBrush 3.5 From Leigh Bamforth - Orc Series
- Win $150 Credit With Moddler 3d Printing
- Zsphere 2 Bug tutorial
- Zbrush to C4D and back...a pipeline for noobs by a noob..
- ZBrush to Second Life Slapt.me penguin
- Medusa Video tutorial
- Fabric Alpha
- How to Create Gross Evil 3D Text (+Video)
- Tutorial - Changing the default start options
- Zbrush 3.5 - Exporting Displace / Normals & Texture Maps Workflow
- [Pipeline] Zbrush 3.5 to 3D Modeller (3dMax, Maya, blender, etc)
- Zbrush_Loop_Hide
- Simple changing Pivot tutorial
- Texture process in Zbrush 3.5.xx (Beginner)
- Zbrush Materials in Unreal 3 Engine
- New ZClassroom update
- Zbrush to Unity - Model viewer Tutorial
- Full Making of Maa-Haa bust, sculpting, polypainting and Maps -beginers-intermediate
- mental ray daylight system sample file!
- ZB 3.5r3 > Max 2008 - Normal map (Not Solved at all)
- ZB3.5r3 - Maya2012
- Hard surfaces
vBulletin v3.0.3, Copyright ©2000-2010, Jelsoft Enterprises Ltd.