- Pixologic Registering Issue
- a uv set question
- Loss of detail after delHidden
- Pushing low poly editing to higher sub d levels?
- How to dock brushes to the left side
- Texturing a high poly character from ZBrush?
- Scaling taller models without affecting arms?
- Zbrush 3.5 Clipping Plane
- Question: Making models taller
- ZBRUSH 3.5r3: How to apply 6 subdivisions textures to lower figures at Vue or Maya?
- Question: Possible to make a quick render?
- Noob's Rigging question.
- Constrain the move tool?
- UV or texture problem issue (Resolved)
- problem with polypainting and texture. Low UV
- Zsketch
- Nasty Sparkly Artefacts when baking polypaint
- MAC: Old meshes pop up as 2D in 3D edit view
- How to extract/duplicate a model from one you are editing? ?
- Symmetrical topology for a posed character/
- texture export problem
- Tablet settings
- How do I import a texture and display it in 3.5?
- saving subtools on a model to open in LW
- How to export a model with clothing
- Combining Layers from identical tools-How to?
- [v3.1] Crashes when use tablet
- Zclassroom question
- zBrush's painting/rendering capabilities...
- PolyPaint
- Document size in Paint Stop
- Default mrg on export - how?
- polygroups and sub d
- Help me understand the tool scale in ZB
- Invoking ZBrush 3.5 not showing up
- Favourite BRUSHES
- Please help me......
- Is it okay to move Ztool file from Zbrush 3.5 R3 to 3.1?
- displacement map resolution
- Keyboard shortcut for ZSketch not working
- pointer control
- ZBrush For Poser/Daz3D Models
- Poser Import is now included with ZB 3.5?
- ugly trails question
- Actiavation for working alone at different places with Zbrush 3.5r3
- Something goes terribly wrong when making zspheres into mesh
- Can't attach zip files
- Problems with textures
- Camera focal angle
- startup window
- Paintstop plugin for zbrush 3.1(windows) needed
- modo displacement problems?
- Zbrush displacement to max 2009 (mr) help needed pls
- wintab service error
- Qs regarding file textures and subgroups back to maya
- Symmetry is not working when I try to retopo
- Laptop specs meet req?
- How do i get my custom Alphas to preload in Zbrush 3.5
- Unified Skin question.
- symmetry problem...pressure!
- Hm import problem zbrush 3.5
- ZBrush 3.5 R3 Normal Map
- any good tpis for scultping reptile skin
- from ZAppLink to texture. how to make it bigger than 1k×1k size
- Inset ZSpheres not creating holes?
- Textures Do Not Display (3.2)
- problem with tool reconstraction
- normal mapping sadness
- Hiding selection results in crashing..
- Lasso deselection
- ZBrush 3.5 R3 zProject
- PLEASE HELP! zbrush displacement/animation problem!
- help with seams in maya
- cursor projection on subtools...
- Cylinder Face Selection...
- controling the size of the extract button
- Maks by Alpha - rotate - scale ?
- ZBR3- zbrush to maya
- Upgrade download expired before use
- Simple Texture Map
- Save from any subtool?
- Blur mask causes crash
- Simple problem...maybe?
- would like some help to get the most out of my computer
- Texture Transparency in ZBrush 3.5
- Displacement map Zbrush 3.5 - fine details lost when exported
- Zbrush Vs windows 7 64 bit issue (solved!)
- How to Export a model then re import it after unwrapping it
- Where did the materials all go?
- Help on StartupDocument possible workaround
- New user. Where to start?
- edit button greyed out how?
- hezproject problem
- i have a problem!
- Pixelated Models
- Move 2 and Move thin not present in R3
- Ztl wont load mash3d.cpp error
- Combining qustion
- Texture brush?
- Link to Zbrush 3.5R3 Documentation
- Zbrush 3.5 to Maya 2010
- Any reference for SSS map?
- ZMapper OS X
- Zbrush 3.5 "extract" changes. Any way to get old behavior?
- Remesh limitations
- problem with displacing in zbrush
- The unknown but effective brush
- Painting with materials
- Divide causing anomalies, please help
- Multiple masked materials on a same mesh?
- Using Skin brush.
- Transpose Master Crash
- Zbrush4 Anticipation
- Can't See Sub Tool
- Question about Transp Button
- Importing into Zbrush from Maya
- Beginners Help!
- Baking out Diffuse/Normal maps
- No Action Lines?
- Problems with symmetry.
- OH! wtf... THIS IS MATCAP?!
- ZBrush 64 bit advice please
- Where can I download multi displacement 3 plugin?
- About displacement map
- A little help.
- 2 Tools, catch match scale !?
- I'm probably just an idiot...
- 3.5 Navigation Weirdness
- exporting multiple objects from 3ds max - creating subtools?
- Alt+click zooming out the model while I'm using a brush. 3.5r3
- What's considered High Poly?
- repeatable crash while retoping
- ¿"Frame"? problem
- i cant find a tutorial help!
- one displacement map from many subtools?
- sculpt - workflow
- Little help? Simple Problem I can't figure out
- Problem while sculpting (fixed!)
- Looking for a Mentor
- applink error in 3.5
- Are triangles ever a good thing ?
- how do I put a image in to model from
- VIsta64/Windows7 64
- Apply texture to football
- new user question
- scales leaves parts of circle if I make is smaller
- Wrap Mode in ZB 3.5 R3?
- Exporting Morph to 3dsmax problem , help please
- z movie library?
- Upgrading from PC to MAC
- two gray lines on top and bottom of my zbrush canvus.
- Need Help! ZBrush crashes when subdividing.
- scaling problems
- New SubTool icons...what do they do?
- Zbrush subdivision vertex ordering logic?
- Trying to find a better "Polygroups from Polypaint" tutorial...
- new from polyoaint(wireframe artifacts)
- Trying to find a better "Polygroups from Polypaint" tutorial...
- grabdoc alphas at 50%
- seams
- Zbrush messing up UVW once exported and Reimported back into zbrush
- displacement points spaz in Maya
- Newbie question about masks
- Exporting Blendshapes (Morphs)
- mesh disturbances
- Strange result when polypainting.
- Can you unweld points in zbrush?
- Disapearing staff! oh joy....
- Preview UV
- Why?! =P
- HD colors and method of building a face texture
- how to transfer HD polypaint to map in ZB3.5R3?
- GoZ problem - Dmap is 16bit, not 32bit
- Seam appears when using Surface function in 3.5 r3
- Can it handle Zbrush?
- How to retopologize for animation?
- New to Zbrush
- HELP - Normal Map Problem - Generating from low poly
- Rendering problem...
- How to assign a hot key letter to a brush.
- Zproject Question
- Autosave interface/brush settings?
- Need AutoHotKey Help - LW/Modo Style Navigation
- Production pipe line?
- done retopologizing...okay now what
- Exporting normals to max, UVW in zb
- Mesh Problem-Please Help!
- relax vertex and uvlayouted before import to zbrush?
- Any way to save a tool when Zbrush crashes?
- Modifying or Painting on existing UV Maps
- Save Movie settings? (solved!)
- Help With Creating A Vase
- can't make polymesh3d? (solved!)
- UV Setup from Zbrush to Maya
- Adaptive Diplacement maps = Crash - FIX ?
- Object Disappears when you move around.
- Cloning? Please help (solved!)
- ZB 3.5r3 download?
- Bef ore I buy
- Transparency at Zbrush? Separate body parts without holes?
- No way to get a symmetrical Move Transpose?
- 2K normal map
- Importing Photogrammetry OBJ w/ MTL
- Problems with Transpose Master in 3.5R3 :(, need some help
- Can someone tell me why?
- Help! Zadd won't turn off!
- Stroke Menu Locked
- How to Import figures from DAZ into ZBRUSH without craking skin?
- Plugins 3.5r3
- ZBrush 3.1 - Texture related crashes?
- Morph Target issue
- projection master texturing
- Sub-tool
- Normal map problem
- zbrush 3.5 R5 (PC) vs zbrush 3.2 (MAC)
- normals and displacements from an unchangeable base mesh
- Tracers from model
- noob here - how to edit saved document
- drawing using symmetry tool in topology
- Zbrush crashes after installing VEOH video player...
- reformat computer
- banding in displacement rendering. fix?
- disp approx in 3ds max
- Zbrush exporting texture to Maya issues
- Zspheres2, unified skin and retopo?
- Clothing Problem =( pls help =D
- Zprojection Help
- Zmaper problem
- ZB3.5r3 render crash
- Help with Edit Box
- Lock zbrush viewport
- forum question
- CGI Topology 101
- perspective settings
- Adding UV maps post-sculpting?
- wireframe thickness?
- zproject errors
- Zspheres to Zspheres II
- Zbrush 3.5 r3 Uvs and vertex order problem
- Projection Master issue ??
- scan color to uv
- Help with divide!
- Making Textures Problem
- Texturing workflow..
- DUal CPUs
- print export issues
- Bevel in Zbrush
- Uv NRM, Cavity Artifacts
- C4D - ZBRUSH // prepping mesh for animation
- Zbrush Rigging