- 3d object positioning problem...
- sphere3d polygons limitations ?
- age old maya obj uv paint prob please help
- private messages, how they work
- Zbrush and Mental Ray, Displacement Map question
- Been a very long time...
- wheres my detail??
- 3dsmax integration/ multi-subobject
- edges of bumps
- Zbrush to Maya and back, problems
- Anyone using a Dell 2001FP monitor?
- symmetry in projection master
- projection master
- HELP for 3DMAX desplacment map
- Noise and bump values change with resizing
- workflow to export a displacement map
- Customizing the ZB2 Interface
- indirect illumination mode?
- Un Delete - Delete Hidden?
- distortion using LW posing method
- multi marker hell
- info re applying scaled textures/multiple textures
- Exporting normal maps from zbrush problem..
- I want My Mac Zbrush 2 bouh wou wou
- exporting displacement maps
- crashed while saving tool
- Dual brain system tweaks for AMD?
- Edgeloops causing distortion when rotating geometry
- Got the ZB Plug-in blues
- How do i delete a Zsphere (noob help)
- Gyro disappearing
- unwrap model
- painting fur
- Insufficient Temporary Memory trouble
- -My new G5 and ZBrush 8-?-
- How to place Image plane in Zbrush?
- resym zsphere models?
- alpha brush-masking
- Base Mesh Topology, Is there a way to prevent ZBrush2.x from deforming the base mesh
- How does ZBrush calculate normal maps in tangent space?
- Normal Map rasterization artifacts
- How to set up Zbrush for Modeling 3d Portrait
- ProjectionMaster and stencils
- crazy Verts
- data recovery - what's inside 'defaultzscript.txt'?
- why my document resolution does not
- Zif wireframe?
- zsphere question
- someone please help a new guy out !
- Quicklinks stencil zscripts not working in Z2 - plus stencil help questions
- Reference Painting...
- Female ZSphere figure - is this how it's supposed to look?
- projection master question
- Symmerty Problmes
- Can't import my .dxf file
- demo installation problem
- bake geometry and texture to mesh
- some questions...newbie
- noob: geometry panel - something missing?
- Smooth Shading in Maya
- normal mapping for far cry
- Some useful Zscript examples for hotkeys
- Eraser Feathering & Intensity...
- To reinstall z-brush
- Alpha Paint on 3D objects
- Zspheres rotate
- Command List with samples
- trouble when displace in Max
- fiber material
- zsphere setup for a hand
- UVs split when exporting to OBJ from Zbrush
- displacement map xsi 3.5
- Not ZBrush2 for MAC yet?
- Why does Zbrush use textures that are upside down and inside out relative to
- Help with displacement mapping
- polygon density
- differences between normal map and displacement map
- difference between projection master and modeling
- I would Pay Extra for...
- Rotate points on a mesh
- Again about defective coloring of 3D object
- How to re-pose a detailed ZSphere model?
- Why does a single ZSphere create half a sphere?
- Delete or Replace UV map
- smoothing seams
- Crashing back to desktop
- Modelling: Hide funtion
- multiple parts of exported polymesh
- zbrush normal maps in lightwave dark?
- Suggestion: PNG Support
- Z2 Practical Guide download not working
- Working with seperate components options
- Rendering in Maya using Normal maps.
- Scale crashing
- Newbie here Zoom how?
- Plugin export Dmap and Nmap for Max ?
- What's going on with this normal map?
- Mac Lightwave and zbrush
- Expanding the texture
- really easy question for experienced users
- Polygroups and Zscripts
- Adaptive Skin Problems
- setting center of rotation
- Question about using reference images...
- Can I still use my ZBrush 2 & licence key, if I just switch OS?
- Creating a Normal Map...Questions
- symmetry problem
- How do you render pictures out of zbrush?
- Are materials exportable?
- Exporting from MAX and Keeping UVW Map
- Uni mode?
- Adding a modifier to materials
- How to stop the picker...?
- How to sculpt separated models with seams
- manipulating just one point?
- is it possible to add auv tile support to a game engine?
- adding an eye to eye socket?
- Modelling: Convert poly
- zBrush to 3DSMAX R5
- *Maya users*
- color map
- mangled mesh when reimporting level 0
- 2 admins
- Modelling: Adding polygons to refine mesh
- 2 million poly set up?
- Painting Masks
- paint a mask on an object without using projection master
- Strange artifacts
- modeling eyes and eyelids for animation
- ZB2 closing
- questions re xyz adjust zscript and lowering resolution on modeled skins
- Zsphere problem
- continuity problems / add mesh to 1. subdivsion level using different polycount
- Export to 3DS Max
- set orientation of tool
- max to UV package to ZBrush
- ZBrush not saving changes
- Displaying 'smoothed' results while drawing?
- model screwed up after re-importing
- adding geometry
- edge loop crease help
- Unable to reconstruct subdivision ?
- PM behaviour
- crash on startup
- Projection Master Tutorial
- Seamless pattern?
- Problems editing Adaptive Meshes
- colors to textures question
- How to unmask masked areas
- ObjectSpace flipped
- Anti-aliasing
- Shader Blending (or Material)
- turn off pen pressure
- Maya: a lot of polygons only at render time
- Draw Mesh Function
- seam BUSTIN!
- GROUP material Silo vs Zbrush
- Format items of interface within a SubPalette
- a edit problem
- HELP!! Cant DIVIDE into a higher poly count for sculpting
- exporting PSD's
- Projection Paint
- Brush setting
- HELP?
- mask+projection
- projectionMaster CRASH
- subdivide on unmasked areas to a zsphere preview
- Pinch Points
- 5 point poly?
- Resources Folder
- masking when reconstructing subdivision
- Problem with displacement map color scale
- Baking carving material
- Scaling issues between Maya and Zbrush?
- Question about .obj and .mtl file
- Please help-how do you optimize ZBrush and OS re crash when unhiding parts of model
- studica order..of ZBRUSH 2
- How do you export something made with a brush tool
- Faceted Normal Maps
- basic questions, but can't find answers for some reason...
- one more question :)
- rotating brush strokes in projection master....
- control depth of model to document
- Multimarker redraw issue
- Alpha masks make things a bit blocky
- how can I... (materials)
- a problem with my POP Code
- Zbrush Tool to Maya 6.0 and then Back problem
- Displacement on edges going bananas
- Z Logo creases
- How can I delete SDiv 6 & 7?
- Question about Displacement mapping.
- Normal maps artifacts and contrast
- ZScript question
- Wow lots of questions
- UV placement
- Lights
- Exporting ZBrush model as an NMF file
- Displacement map creation and resolution
- segmenting subdivided models in Zbrush
- zsphere question
- preview model disappears after selecting alt click with document in bkgd
- tablet settings
- new reply Aurick - reconstruct subdiv triangles error
- Problems with UV Maps Imported from MAX to ZBrush
- Probleme with normal map
- Multimarker subobject rotation constraint?
- Status of ZBrush Displacement Plugin?
- Ideas for next ZB features
- zbrush2 problem to edit small part of 3D
- delete portions of mesh?
- zsphere created mesh exports in multiple pieces after import in cinema 4d. Normal?
- Using ZBrush with absolutely no modeling or even much art experience at all.
- Very very annoying bug with Zbrush!
- displascement maps with artifacts
- Phone tutorial
- Dino Scales
- Warrior tute: PM res
- To hide or not to hide
- 2 projection master q's
- Annoying Projection Master Problem
- merging models with smoothed edges
- Optical Impalement
- Big texturing problem!!!!!!
- Persnikity Primatives
- Adding to PM3D with Deleted Faces?
- center and constrain MASK
- z brush disp to xsi
- ram and zb
- creases at edge of high resolution section of model
- exporting displacement maps for rendering in messiah2.0
- lag???
- The Mac is out ! Or what
- WTF questions
- Z Spheres area of influence
- Edit mode
- Crash while loading tool bigger than 6 Mio Polys
- update policy?
- stray points!!
- UV Unwrapping ATTN: AURICK
- DNA dilemma
- how to make groups from a unified polymesh
- Exporting Object to Cinema 4d
- 3D COPY QUESTION
- Spinning 3D model around X and Y possible?
- PROJECTION MASTER BLURR!
- ZSphere Troubles
- Perspective button?
- Zscript Launcher...?
- How to simply delete a mesh ?