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  1. 3d object positioning problem...
  2. sphere3d polygons limitations ?
  3. age old maya obj uv paint prob please help
  4. private messages, how they work
  5. Zbrush and Mental Ray, Displacement Map question
  6. Been a very long time...
  7. wheres my detail??
  8. 3dsmax integration/ multi-subobject
  9. edges of bumps
  10. Zbrush to Maya and back, problems
  11. Anyone using a Dell 2001FP monitor?
  12. symmetry in projection master
  13. projection master
  14. HELP for 3DMAX desplacment map
  15. Noise and bump values change with resizing
  16. workflow to export a displacement map
  17. Customizing the ZB2 Interface
  18. indirect illumination mode?
  19. Un Delete - Delete Hidden?
  20. distortion using LW posing method
  21. multi marker hell
  22. info re applying scaled textures/multiple textures
  23. Exporting normal maps from zbrush problem..
  24. I want My Mac Zbrush 2 bouh wou wou
  25. exporting displacement maps
  26. crashed while saving tool
  27. Dual brain system tweaks for AMD?
  28. Edgeloops causing distortion when rotating geometry
  29. Got the ZB Plug-in blues
  30. How do i delete a Zsphere (noob help)
  31. Gyro disappearing
  32. unwrap model
  33. painting fur
  34. Insufficient Temporary Memory trouble
  35. -My new G5 and ZBrush 8-?-
  36. How to place Image plane in Zbrush?
  37. resym zsphere models?
  38. alpha brush-masking
  39. Base Mesh Topology, Is there a way to prevent ZBrush2.x from deforming the base mesh
  40. How does ZBrush calculate normal maps in tangent space?
  41. Normal Map rasterization artifacts
  42. How to set up Zbrush for Modeling 3d Portrait
  43. ProjectionMaster and stencils
  44. crazy Verts
  45. data recovery - what's inside 'defaultzscript.txt'?
  46. why my document resolution does not
  47. Zif wireframe?
  48. zsphere question
  49. someone please help a new guy out !
  50. Quicklinks stencil zscripts not working in Z2 - plus stencil help questions
  51. Reference Painting...
  52. Female ZSphere figure - is this how it's supposed to look?
  53. projection master question
  54. Symmerty Problmes
  55. Can't import my .dxf file
  56. demo installation problem
  57. bake geometry and texture to mesh
  58. some questions...newbie
  59. noob: geometry panel - something missing?
  60. Smooth Shading in Maya
  61. normal mapping for far cry
  62. Some useful Zscript examples for hotkeys
  63. Eraser Feathering & Intensity...
  64. To reinstall z-brush
  65. Alpha Paint on 3D objects
  66. Zspheres rotate
  67. Command List with samples
  68. trouble when displace in Max
  69. fiber material
  70. zsphere setup for a hand
  71. UVs split when exporting to OBJ from Zbrush
  72. displacement map xsi 3.5
  73. Not ZBrush2 for MAC yet?
  74. Why does Zbrush use textures that are upside down and inside out relative to
  75. Help with displacement mapping
  76. polygon density
  77. differences between normal map and displacement map
  78. difference between projection master and modeling
  79. I would Pay Extra for...
  80. Rotate points on a mesh
  81. Again about defective coloring of 3D object
  82. How to re-pose a detailed ZSphere model?
  83. Why does a single ZSphere create half a sphere?
  84. Delete or Replace UV map
  85. smoothing seams
  86. Crashing back to desktop
  87. Modelling: Hide funtion
  88. multiple parts of exported polymesh
  89. zbrush normal maps in lightwave dark?
  90. Suggestion: PNG Support
  91. Z2 Practical Guide download not working
  92. Working with seperate components options
  93. Rendering in Maya using Normal maps.
  94. Scale crashing
  95. Newbie here Zoom how?
  96. Plugin export Dmap and Nmap for Max ?
  97. What's going on with this normal map?
  98. Mac Lightwave and zbrush
  99. Expanding the texture
  100. really easy question for experienced users
  101. Polygroups and Zscripts
  102. Adaptive Skin Problems
  103. setting center of rotation
  104. Question about using reference images...
  105. Can I still use my ZBrush 2 & licence key, if I just switch OS?
  106. Creating a Normal Map...Questions
  107. symmetry problem
  108. How do you render pictures out of zbrush?
  109. Are materials exportable?
  110. Exporting from MAX and Keeping UVW Map
  111. Uni mode?
  112. Adding a modifier to materials
  113. How to stop the picker...?
  114. How to sculpt separated models with seams
  115. manipulating just one point?
  116. is it possible to add auv tile support to a game engine?
  117. adding an eye to eye socket?
  118. Modelling: Convert poly
  119. zBrush to 3DSMAX R5
  120. *Maya users*
  121. color map
  122. mangled mesh when reimporting level 0
  123. 2 admins
  124. Modelling: Adding polygons to refine mesh
  125. 2 million poly set up?
  126. Painting Masks
  127. paint a mask on an object without using projection master
  128. Strange artifacts
  129. modeling eyes and eyelids for animation
  130. ZB2 closing
  131. questions re xyz adjust zscript and lowering resolution on modeled skins
  132. Zsphere problem
  133. continuity problems / add mesh to 1. subdivsion level using different polycount
  134. Export to 3DS Max
  135. set orientation of tool
  136. max to UV package to ZBrush
  137. ZBrush not saving changes
  138. Displaying 'smoothed' results while drawing?
  139. model screwed up after re-importing
  140. adding geometry
  141. edge loop crease help
  142. Unable to reconstruct subdivision ?
  143. PM behaviour
  144. crash on startup
  145. Projection Master Tutorial
  146. Seamless pattern?
  147. Problems editing Adaptive Meshes
  148. colors to textures question
  149. How to unmask masked areas
  150. ObjectSpace flipped
  151. Anti-aliasing
  152. Shader Blending (or Material)
  153. turn off pen pressure
  154. Maya: a lot of polygons only at render time
  155. Draw Mesh Function
  156. seam BUSTIN!
  157. GROUP material Silo vs Zbrush
  158. Format items of interface within a SubPalette
  159. a edit problem
  160. HELP!! Cant DIVIDE into a higher poly count for sculpting
  161. exporting PSD's
  162. Projection Paint
  163. Brush setting
  164. HELP?
  165. mask+projection
  166. projectionMaster CRASH
  167. subdivide on unmasked areas to a zsphere preview
  168. Pinch Points
  169. 5 point poly?
  170. Resources Folder
  171. masking when reconstructing subdivision
  172. Problem with displacement map color scale
  173. Baking carving material
  174. Scaling issues between Maya and Zbrush?
  175. Question about .obj and .mtl file
  176. Please help-how do you optimize ZBrush and OS re crash when unhiding parts of model
  177. studica order..of ZBRUSH 2
  178. How do you export something made with a brush tool
  179. Faceted Normal Maps
  180. basic questions, but can't find answers for some reason...
  181. one more question :)
  182. rotating brush strokes in projection master....
  183. control depth of model to document
  184. Multimarker redraw issue
  185. Alpha masks make things a bit blocky
  186. how can I... (materials)
  187. a problem with my POP Code
  188. Zbrush Tool to Maya 6.0 and then Back problem
  189. Displacement on edges going bananas
  190. Z Logo creases
  191. How can I delete SDiv 6 & 7?
  192. Question about Displacement mapping.
  193. Normal maps artifacts and contrast
  194. ZScript question
  195. Wow lots of questions
  196. UV placement
  197. Lights
  198. Exporting ZBrush model as an NMF file
  199. Displacement map creation and resolution
  200. segmenting subdivided models in Zbrush
  201. zsphere question
  202. preview model disappears after selecting alt click with document in bkgd
  203. tablet settings
  204. new reply Aurick - reconstruct subdiv triangles error
  205. Problems with UV Maps Imported from MAX to ZBrush
  206. Probleme with normal map
  207. Multimarker subobject rotation constraint?
  208. Status of ZBrush Displacement Plugin?
  209. Ideas for next ZB features
  210. zbrush2 problem to edit small part of 3D
  211. delete portions of mesh?
  212. zsphere created mesh exports in multiple pieces after import in cinema 4d. Normal?
  213. Using ZBrush with absolutely no modeling or even much art experience at all.
  214. Very very annoying bug with Zbrush!
  215. displascement maps with artifacts
  216. Phone tutorial
  217. Dino Scales
  218. Warrior tute: PM res
  219. To hide or not to hide
  220. 2 projection master q's
  221. Annoying Projection Master Problem
  222. merging models with smoothed edges
  223. Optical Impalement
  224. Big texturing problem!!!!!!
  225. Persnikity Primatives
  226. Adding to PM3D with Deleted Faces?
  227. center and constrain MASK
  228. z brush disp to xsi
  229. ram and zb
  230. creases at edge of high resolution section of model
  231. exporting displacement maps for rendering in messiah2.0
  232. lag???
  233. The Mac is out ! Or what
  234. WTF questions
  235. Z Spheres area of influence
  236. Edit mode
  237. Crash while loading tool bigger than 6 Mio Polys
  238. update policy?
  239. stray points!!
  240. UV Unwrapping ATTN: AURICK
  241. DNA dilemma
  242. how to make groups from a unified polymesh
  243. Exporting Object to Cinema 4d
  244. 3D COPY QUESTION
  245. Spinning 3D model around X and Y possible?
  246. PROJECTION MASTER BLURR!
  247. ZSphere Troubles
  248. Perspective button?
  249. Zscript Launcher...?
  250. How to simply delete a mesh ?