View Full Version : Old Questions And Troubleshooting Forum
- opening old ztl's in 3.12 - OSX
- Save and Import Layers?
- Mac OSX 3.12 Brush Hotkey Crashes
- Ear problem
- subtool merging and normal mapps
- Deleting hidden elements kills details
- blending options for coloring?
- Conversion mudbox to zbrush
- Active subtool Opacity
- Are you able to change the angle of xyz axis, rather than repositioning subtools?
- Changing UV Layout
- Cant map textures in Zbrush 3.12 (Noobie)
- ZBrush 3.12 for PC?
- A Suggestion and a Question!
- Zbrush crashes on importing OBJ
- Import/Export and Smoothing issue
- [zsphere] problem with spidereyes
- OS, Hardware + ZB3.1 What works?
- Hot-keys not working on mac
- Better shortcut method for Materials window?
- Verticies warp to the extreme...
- [HELP] Anyone ever run into this problem..?
- Modeling Hand Wraps
- HD geo crash
- Exporting from Max to Zbrush - mesh expolding
- DelHidden always unusable (answered)
- Several sub objects to one object
- 3D layer (probably) problem
- Technique Question (Noob)
- Dragon wing question.
- Complete beginner question
- mac displacement and z mapper
- I assigned "tilde" to another function. I need the old function back
- Brand New Users
- Help for 3.12 on Macintosh
- zbrush 3 mac trial?
- Can I upgrade from 2.0 to 3.1 on Widows?
- Tips with sculpting fat?
- UV problem
- Backface masking feature. Help me, pls!
- approximation editor problem
- Using Subtools as Placeholders?
- ZBC Questions
- Need help with snake scale sculpting
- Displacement Makes Bullet Holes (3.12 Mac)
- ZMapper Projection - 500.000 poly limit
- Does Zapplink work in ZBrush 3.12?
- Can't Load ZB2 ztl into ZB3
- Still confused...
- XSI Ultimapper for use with ZBrush displacement?
- ZBRUSH TO MAYA PROBS....help.....
- cannot add layers...
- Normal map problem
- Another displacement problem thread
- Used Zapp once, startup screen changed (Answered)
- !!strange!! Uv Problem! Please Help!!
- zproject isn't projecting my mesh properly?
- zspheres and fingers.:-?
- Question abou ALPHAS
- Polypainting>texturemap
- Creating a normal maps in 3.12 for the Mac
- DETAILING A REALISTIC HUMAN HEAD tutorial by Fr. Rimasson - not available any more?
- Resolution Sliders for Normal and Disp maps?
- sss shader crashes mental ray/maya
- Zmapper's window options
- Displacement exporter errors
- having an edge loops problem
- Hide geometry on a MacBookPro?
- Zproject not working in OSX? - resolved
- 3.12 Manual
- Noob question - Connecting ZSpheres
- Symmetries
- How can i do this "effect"
- Interactive Light not working in 3.12 - (answered)
- Question About Setting up Memory Preferences
- Help with a model
- OSX Nightmares...
- User materials will not load from startup (answered)
- texture to color bluring
- image uploud ????
- Activated radial symmetry offset
- MatCap Mystery Material
- Zapplink saving?
- Mac 32 bit floating point displacement
- displace on other side of the modle
- how to import a pose
- Generating textures for original basemesh
- Full model normal mapping question
- Is it me or ZBrush OSX?
- help with my skin!!!!!!
- Step 1
- Importing/exporting problems
- Zmapper button missing?
- Exporting Images from zbursh with Alpha channel
- Detail transfer over same base mesh with diferent pose
- When i load file again
- Problem with HD modeling
- uv's from max on existing z-model?
- Depth of Field question.
- Sculpting leather, cloth
- Noob question- mesh shown in final render??
- sculpting clothing
- normals flipped (Maya import)
- EYES & UV's - SubTools?
- really noob question, aologies
- Zb3 seamless tileable alphas
- color to texture problem
- MatCap question...
- Recalculate Symmetry
- steampunk darth vader - with a big projection problem - please help
- Zbrush 3 to cinema 4d R11
- New computer, what specs?
- Transparent Sub-Tools
- Zbrush 3.12 OSX and normal map texture res
- Complete Newb Needs Help!
- zbrush 3.1_ problem with zapp link
- HD Geometry and UVW Maps
- My brushes go thru the geometry :s
- Zmapper Error Message
- polypaint with matcap problem
- pls help me /retopology/
- ZBrush - "New Feature and Workflow Suggestions"
- Zbrush to maya (again)
- UV Texture Not reading?
- how i can sculpt a high polly mesh in zbrush
- Wireframe displaying triple lines on Model
- cant make displacement map need help urgently
- Question about HD detail
- Dividing Geometry
- Colorize brush (& others)
- SHOES tutorial?
- How to paint lines from image plane X onto sculpt?
- Pressure sensitivity in tablet-PC with N-Trig digitizer
- How to sculpt a face?
- RAM, Apple vs. Windows
- Re Sculpting a Saved object
- No Displacment near uv border
- Exported Zbrush OBJ looks different in Maya
- cant seem to open zapplink on zbrush 3.1!!!!
- Joining two meshes by retopologizing causing holes - please help
- Muscle reference
- can't see inside?
- Alpha Displacing Obj. Form, not just alpha detail. Need work around.
- Mac: Default Folder X support?
- Maya + displacement = Blurred texture section
- Zbrush 3.0 not 3.1??
- detail lost in displacement map
- uv and hi resolution
- Sculpting leather, cloth
- 3DS Max to ZBrush Video Game Character Workflow problem
- Question about workflow
- exporting displacement maps on a mac
- Transfering just texturemap from zbrush to xsi
- projecting zDepth and texture at once?
- UVW sets and applying seperate textures
- Max->Zbrush -> Max -> Unreal Tournament 3 normal map lightmap issues. What is wrong w
- ZBrush Uv's too small!
- Transpose Master (ZB3) for Mac?
- Mesh/Tool Disappeared
- Can you Import Transparent .PSD Files??
- Clear skin?
- zbrush compatibility with 3ds max rigging and cloth simulation
- Zbrush to 3ds max craziness
- Creating a 4096 texture map gives me artifacts in my texture!
- projection master
- character composition in ZBrush
- trouble with mask
- Customizing UI problem
- without background
- "Mulitiple UV Regions detected" message with Zmapper
- how to change the background colour
- Custom doc size problem
- ZBrush 3.1 OS X MacPro crashes on render
- Retop symmetry problem is ruining my work
- Mechanical modelling..help
- Trouble with Alphas
- misss + displacement (maya)
- zbrush wont shut down.
- ReImporting a fixed UV back into ZBrush
- Perspective issue
- export movie
- Zbrush for the iPhone
- UV Groups shows Problems
- zmapper
- MultiDisplacement 3 ?
- MAC ZBrush Trial
- Bad Hair Day
- Importing objects to layers
- COnfused Day
- Crash when I try to save work
- Quick Question
- Reconstruct lower subdiv doesn't work! (how to get rid of triangles?)
- Holes in the mesh when sculpting
- polypainting to texture question.
- Zbrush UVs -> Max not working?
- Having issues with my hyperpen and I can't tweak it!
- seams in displacement maps
- Custom UI: Icon Size.
- Subtool accidentally locked.
- Inserting mesh refuses to work - have tried everything!
- Introducing ZBrush by Eric Keller
- HD Geometry to Normal Map
- Zbrush for Architecture
- NormalMap Revisions (Maya question)
- Mac stability
- alpha stencil problem in zbrush 3.1
- zbrush 3.0
- creating wrinkles
- Need top stop Zbrush defualt resizing Meshes
- Snapping in Projection Master
- Zbrush > Modo: Displacement Issue
- ZProject/Polypaint across seams, exporting textures- Poser Models
- Viewing ZClassroom Tutorials, NOT!
- how do you join edges?
- Active Subtool Opacity?
- Tablet option in preferences is greyed out? (img attached)
- Z pixel engine
- Anyone try displacement/normal maps in Maya 2009 yet?
- Can you make a displacement map with 2 external meshes 1 morphed 1 not
- Zproject brush problem
- Symmetry problem - points slightly off the z-center
- 3ds max 2009 Mental Ray
- Help me get the most out of my new rig for Zbrush 3.1
- Cavity masking causes Pixolated Textures?
- can't create threads? what the!
- Does ZB3 change the workflow for rigging and posing?
- Using Numerical values for editing in zBrush
- Grouping and Adding New Objects
- Changing Brush Size By Touchstrips
- Can you Make ChainMale?
- Missing Tool: Texture (Txr>Clr) ZB 3.12, Mac
- how to add different textures for each subtools?
- export movie
- Ref Subtools, Please Help Me:)
- how can i see my own image on this line
- Question about triangles
- Problem with the selecting tool
- ZBrush and ATi?
- Bad Displacement
- Can you change the navigation controls?
- Cant see my new topology orange lines after loading
- Local transformations not working during retopology-Resolved
- Background Image
- Generate Displacement From A Different Mesh?
- female character textures?
- help me to texture this
- Projecting details from one mesh to another
- Low Poly Displacement When Rendering in Maya
- multithreading while creating Disp and Ambient occlusion maps
- Applying Displacement maps in ZB - resolved
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