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  1. ZBrush 3 for the Mac 2008?
  2. displacement render distortion in mental ray
  3. Exporting Morph to use in Poser - Help Needed!
  4. Seams between Subtools. Workflow?
  5. Render help Zbrush to *Maya*
  6. I'm having problem with smooth brush.
  7. Weird problem when doing retopo (flip face?)
  8. Transfering UVs
  9. Unexplained crash
  10. Found it! A Solution for ZB3-to-Poser MT problems!
  11. UV seams joining up
  12. Mac & Zbrush 3 Thread
  13. Remove color from a subtool?
  14. Poser 7 & Vue 6, do they support normal maps from ZB models?
  15. My normal map is not working in maya
  16. WIP_head_newbie
  17. Saving Preferences
  18. Problem with uv's
  19. Zbrush 3.1 to 3DS Max for rendering
  20. Problem smoothing out an area of this model.
  21. Zmapper Don't Work to me! why? ;~~
  22. Specific bug with running zbrush on mac with Parallels Desktop
  23. Taking the sculpting from one mesh
  24. UV Seams - 3DSMAX
  25. All red displacement map
  26. Selection problems
  27. How to import Zbrush texture to Maya
  28. raised crease brush?
  29. Help
  30. texture export
  31. Cant find the Tweak Brush!
  32. HD geometry help
  33. turtable speed, spin cycle weirdness!
  34. Ztool has gone grey and flat!
  35. Smooth in Specific Layer?
  36. Problems importing 3dsmax quads
  37. Explode on save
  38. Problem with texture in Projection Master
  39. subdivision divots
  40. How do I make it so that document is double sized at start up?
  41. Painting on the canvas in zbrush?
  42. Maya to zbrush issues?
  43. Subdivision history lost? (problem FIXED!)
  44. Del lower Del higher = lost subs?
  45. Grids and guide lines
  46. zSphere copy paste?
  47. unintentioned right click pop up of death
  48. poly displaing crease on each
  49. Zbrush and RAM
  50. Problems with baking polypainting into texture map
  51. Moving Uv seems? anybody?
  52. Wrinkles without deco brush
  53. how do i export a texture in zbrush to tiff?
  54. Sculpting with alphas - placement
  55. Zbrush to Modo workflow (how do i import UV maps and textures?)
  56. Custom user interface colour questions/suggestions
  57. Save Transpose Tools Positions? (Revert from Pose into T-Pose for export)
  58. strange UV problem after import
  59. Projecting a mesh on another mesh
  60. Head texture Problem
  61. geometry hd - how do I get rid of it!?
  62. projecting one surface to another mesh
  63. 3DS Max and Zbrush
  64. Problems after saving (not crashing)
  65. Z-Brush 1???
  66. Question
  67. Polypaint question
  68. Waaaay too many polys
  69. Problems editing a model after saving and re-opening...
  70. stating Zbrush problem
  71. Cross section in ZB?
  72. Saving tools and subgroups
  73. How do I make it so that a character has hallow mouth?
  74. Need help to create a 3D chains weapon?
  75. Canvas Jumping Problem
  76. extracted Surfaces
  77. careful--> Noob question about maps...:(
  78. Zapplink for deformation ?!
  79. new, help plox
  80. Why does my modeling import from maya-zbrush can only sculpt and affect one side
  81. Removing HD Levels
  82. Trouble with document export, please help
  83. Problem with converting my ZappLink to texture
  84. Zbrush 3.1 problem macros and sutge not working like before
  85. Question about Kris Kosta Tut
  86. Can actually export Zbrush texture+sculpt to maya>?
  87. Uneven Geometry
  88. ZB3.1 Alpha Library?
  89. Divide Smooth Issue...
  90. Max morph targets help
  91. Mixed matcaps
  92. WORKING Computers using ZB3.1
  93. mesh clean up in MAX
  94. Can't find a Zbrush 3 education video tutorial
  95. Mirror error!
  96. topology problems again.....
  97. SUBTOOL MASTER - Turning Off Color
  98. Tweak tool
  99. If I wanna use Poser with ZBrush, am I just S-O-L? [Using a Human as a Primitive]
  100. Question
  101. Store Morph Target
  102. ZBrush 3.1 and Vista Ult. 64
  103. Layer Depth -80000 Help
  104. SnapShot MoveTool Screen Refresh Issue?
  105. Imgae doesnt get stuck with ZApplink v3
  106. Cant make UVs with intersect meshes
  107. C-142XL Pressure Sensativity?
  108. Modeling Process Image planes
  109. projection master / bump problem
  110. Zsphere object to Maya problem
  111. Polypainting won't work if I'm using alphas
  112. seam on displacement map problem
  113. Auto mapping UVs and Zbrush
  114. Zapplink Issues
  115. Brushes not working right
  116. Zbrush 3.1 Os-X ?
  117. Normal Map Issues
  118. ZBrush to Maya - l_glass shader not visible
  119. Question about UVW's
  120. Toon Eyelids. (I'm lost...).
  121. Mirror creased edges
  122. Polypainting...Materials altering color tones significantly?
  123. how to make a mesh transparent
  124. Tablet and zbrush
  125. re apply dis map!!
  126. Zmapper Normal map preset for Xsi
  127. Skin folds
  128. ZBrush 3 to 3.1 user interface question
  129. Projection problems, uv related?
  130. Right-click on Stencil not working in ZBrush 3.1
  131. Seperating a tool.
  132. Flipping normals deletes subdivision history
  133. Transpose tool misbehaving (FIXED!)
  134. damien's brush
  135. greetings! A Softimge XSI user
  136. from zbrush to second life
  137. Film/TV pipeline question
  138. zapplink (blurred texture)
  139. Delete Polygons?
  140. [Question] Cloner Brush vs. Texture Seams
  141. How do I start texturing?
  142. Normal maps and ZB rigging
  143. Once the thirty day trial version expires, can you get another trial one?
  144. Zbrush -> Lightwave... need LW-ers help
  145. projection master problem.
  146. Help with offset Mask???
  147. Help with non organic modeling (extrude)
  148. Subtools to be same Color?
  149. Pixolators Eye Tutorial in 3.1
  150. Displacement Map Rendering problem (Maya)
  151. Displacement Settings for Vray(C4D)
  152. Active Points Count Question
  153. tiling bump and texture to match each other
  154. subtool displacement edges
  155. Fatal error in maya UV projection tool after model is exported from Zbrush
  156. very simple max question
  157. Col>Txr crashes Zbrush 3.1 - resolved
  158. Topology question
  159. Changing brush size increments.
  160. Get rid of "what would you like to do" Screen???
  161. symmetry problem
  162. Noob questions about zbrush
  163. Cavity map workflow
  164. texture export
  165. Wacom Tablet settings question (vmware mac)
  166. how to sculpt the regular figure,line and arc product.
  167. replay last stroke - resolved
  168. Mesh with Texture + Dividing = Texture Gets Mad (Zbrush / Maya)
  169. Texture / image help needed
  170. Import lowest with UV causing crash
  171. hd geometry/ deleted uv bug
  172. How: Transfer Polypaint Texture
  173. Displacement Maps/Morphing Wrinkles Question
  174. Window Refresh Rate Issue
  175. SubD levels + symmetry + polar point
  176. quick texture question
  177. multimarker help needed!
  178. UV over normal map
  179. vray displacement
  180. How to transfer detail from multiple high poly meshes to single low poly mesh?
  181. how see brush with texture on to model??
  182. Displacement map Exploding from maya to ZB and Back and It explodes
  183. Topology: My points go below the surface?
  184. Help with "offset Mask" ??? (2nd POST)
  185. Normal Mapping Problem Plz Help!
  186. Low poly modeling help pls
  187. Zapp link HELP!!!!
  188. facial morphs
  189. texture export
  190. Change hotkey for "Frame all"
  191. very urgent problem
  192. Animating a gigantic dinasour foot
  193. Save tool function disabled.
  194. ZAppLink & Best Render? (for illustration)
  195. Help with ringlets... please!
  196. Normal Map UV seam problem
  197. Posable symetry noy working
  198. UV flip on imported .obj
  199. deleting the low mesh and wanting it back again
  200. How do I best model a cape
  201. Export Unwrapped UV Blender to 3Ds HELP
  202. Polypaint issue
  203. Few questions regarding 2.5 illustration
  204. light settings in preview render
  205. Problems with texture in 3Ds...
  206. Zbrush not saving displacement map
  207. Worth upgrading to 4gigs for Zbrush?
  208. Fixing Creases
  209. UV/Import/Export Issue (FIXED)
  210. Retopology problems [SOLVED]
  211. HELP!! Newbie normal map question
  212. Worth upgrading from 2 gigs to 4 gigs for Zbrush on a Mac ($500)???
  213. IS it possible to give dif materials to dif subtools
  214. zmapper problem
  215. Standard Brush Modification
  216. Zbrush 3.1: Workaround for when zsphere model disappears
  217. Noob needs help - back after long time
  218. Addresing 4 Gb for ZBrush in Win XP 32
  219. Can't bend properly
  220. Very Precise ZProjecting?
  221. Question about subtools and rendering.
  222. Normal Map not rendering out
  223. Why is retopo at subdiv 1 so difficult?
  224. Cant login in Zclassroom
  225. Lowres Material Hires Material
  226. displacement questions
  227. Cow for Commercial, Better workflow?
  228. Mouth and Lips
  229. Any online Zbrush courses?
  230. ZClassroom Help
  231. Max 2008 and 2009 - General Confusion!
  232. does anyone know 3d printing prices
  233. guv/auv -> bodypaint
  234. 3.1 retopo, hide, save&load BUG ?
  235. Retopo & Repositioning The Center of Rotation
  236. Transparency problem
  237. Normal Map Artifacts (Maya)
  238. ImagePlane ZB3 Reposition button question/request?
  239. Geometry HD of what use is it?
  240. Noob question Zapplink
  241. Hotkey problem(Ithink)
  242. Retopologizing Projecting Detail Problem
  243. Instant crash when masking using action line masking?
  244. Looking for a good tutorial on the movie exporter in Zbrush
  245. ZSphere Deletion
  246. Anti Aliasing?
  247. Chromadepth
  248. ZProject Texture scaling problem
  249. ZMapper Vista ERROR
  250. HD geo (with hidden polys) > Project subts > Back to SD geometry > Zb crashes, sigh..