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  1. Ugly pick-up in projection master
  2. Texture from Zbrush to Max
  3. Any Mac users out there
  4. tangent based un-tessellated normal map
  5. Z3.1 and Max 2008 pipeline problem with workaround
  6. this menu gone?
  7. "wrinkles" along the edges
  8. Reference Image 3?
  9. Trouble with col>tex
  10. I saved now I can't continue with my zpheres
  11. Zbrush2 "move". Zbrush3 "no move"
  12. materials - understanding and tweaking
  13. switch between 3D and 2D
  14. modeling - retopo - displacement?
  15. Apply single instance of alpha brush
  16. help i can't split my subtools.
  17. Resolution confusion...HELPPPPPPPP!!!
  18. workflow retopology & painting
  19. retaining morph targets?
  20. Help !! Subpalettes Have Vanished
  21. Create New 2D Layer...
  22. Creating normal map from Just smoothing
  23. Axis troubles: Where am I?
  24. zpheres - head is cut off
  25. Slow mesh editing.
  26. Displacement artifacting in maya
  27. Problem drawing masks.
  28. v3 vs v2 Transposing
  29. Display lower polyframe on a reconstruct object
  30. Points shoot out while dividing.
  31. A question about subtool ,please help me
  32. Radiocity light in ZB
  33. help please
  34. How do I make realistic eyes?
  35. Groups From Max to Zbrush
  36. importing geometry
  37. how do I decimate my model for displacement and normal mapping?
  38. Multi Displacement 2 Problem!!
  39. Displacement Problem - Vray!
  40. Basic Topology Question
  41. HELP PLEASE!!!-Res on model too low-What do I do
  42. Tools from 3.0
  43. Couple of questions.
  44. Zbrush displacement export scale problem
  45. stdDot
  46. Topology Projection Tool Error
  47. Symmetry Issues
  48. where is the pinch brush elevation slider ?
  49. Zbrush 3 Demo reel question
  50. a texture for each subtool
  51. How Do I Make a Sharp Mask?
  52. ZTL Files From ZBrush v2
  53. Need a tutorial of how to make a female body with zspheres.
  54. Why doesn't 'period' work anymore?
  55. Zbrush Stuck In Loading Screen
  56. How to make a photorealistic render ??
  57. Topology problems, when will these be fixed?
  58. Displacemtn maps on a model to be animated/deformed
  59. Quadro or Geforce?
  60. Help!
  61. Help with culpting individual parts of a mesh
  62. Fuzzy Painting with Decobrush
  63. Normal maps from ZB to Maya questions
  64. Sculpt different parts of a mesh
  65. WACOM - ZBrush Question :
  66. Adding Geometry after the fact?
  67. cut geometry?
  68. retopo beginer
  69. turntable gamma brightness
  70. Center Tool to Canvas 3.1
  71. mesh to fix - Urgent!
  72. Zbrush displacement for max2008
  73. How can I append "symmetrically"?
  74. Easy way of orbiting an object around it's itself?
  75. Appending head in a body?
  76. Zbrush performance
  77. Smooth low poly
  78. Zmapper
  79. How to activate lazy mouse
  80. transpose with sub-tools
  81. Displacement cage problem?
  82. Zbrush to Maya - relaxing my mesh?
  83. HD problems again!!!
  84. revert interface from 30.1 to 3.0
  85. who does this benefit exactly?
  86. Export Help Please
  87. Importing new uvs onto subtools
  88. First level Import
  89. zbrush crashing when I attempt to create a displacement map
  90. Multimarkers glitch?
  91. Brushes not keeping settings
  92. Body paint running issue with max9.
  93. ZB Maxwell Render Workflow
  94. Displacement Issues - XSI and ZB ?
  95. ZMapper kills me
  96. starting from when u crashed!?
  97. brush strange behavior! ;o)
  98. Adding objects to your main object
  99. Reference Guide
  100. Zbrush 3.1 to Maya 8 Workflow Question
  101. How do I move points longer distances with move brush?
  102. V3.0, Problem with opening previous file, no edit option only draw button
  103. Whither ZApp Link3?
  104. zproject brush + symmetry = broke?
  105. NTK Questions From A Zbrush3 Noob
  106. UV transfer
  107. Alpha GrabDoc a single layer...
  108. Polypainting & layers
  109. Vertex colors export
  110. Need help on choosing the "sections".
  111. Question: "Downloadable WebHelp System" seems NOT work on windows XP x64
  112. Painting and Exporting
  113. Sub-tools & 'breaking seams'
  114. Uv problem with maya
  115. Depth Cue
  116. ZMapper 3ds files...?
  117. Symmetry Falloff?
  118. Export a large image?
  119. Custom IU won't save :S.
  120. Question about 3d Layers...
  121. UVs ??? Which is the best way?
  122. Girl doesnt want to resym ...
  123. Hairy problem
  124. Zbrush 3.1 with Zbrush 2 on the same PC?
  125. Zapplink multiple views at once + render best??
  126. Normal maps?
  127. painter needs help and light !...
  128. Loading Plug Ins In 2.03
  129. Duplication of tools_
  130. UV-massacre by import to ZB
  131. corrupt file! help.
  132. NEED bug confirmation please: does 'extract' sometimes cause crashes?
  133. Help me get a tablet, what to look for?
  134. combining meshes
  135. Error while reading m_pSubPolyData
  136. ZBrush Umbrella?
  137. normal maps for game models "help"
  138. AutoNotes file error...
  139. Problems with resolution
  140. Exporting as .OBJ messing up UVs
  141. problem when appending subtools
  142. Add pixols to section of geometry?
  143. Troubles with maps in general WIP
  144. 2 small prob
  145. shaders and materials
  146. UV border smoothing in ZB?
  147. How to open the Z brush setup trail
  148. Stroke preset values...
  149. Idea for Zbrush: "minimum thickness"
  150. Saving Imported Alphas...
  151. Importing ZBrush into Maya
  152. Zsphere Tool Disappearing and Can't Zoom!
  153. uvs lost?
  154. Creating User Defined Alpha Buttons...
  155. Newb question
  156. Question: How to save Material + Texture to PSD
  157. Anyone having Problems with a Wacom Tablet and Pen...?
  158. Couple of questions
  159. *Help Me*
  160. Hotkey Problems
  161. noob preset questions.
  162. Please help with this Multi-Displacement 3 bug :(
  163. modeling mesh with holes....
  164. Disp. maps in different UV regions and with SSS in MAYA..HOW?
  165. UV Seams where there schould be none
  166. Problem with subtool extraction
  167. zbrush crashing while loading up
  168. Placing Wiring/tubes onto the mesh?
  169. Creating Custom Brushes?
  170. Forgot how to save startup doc...?
  171. Critical problem not sure what to do. Help!
  172. kind of a complicated (XSI) question
  173. Color bleed with polypaint
  174. Is Z2 upgrade to 3 free?
  175. Saving selections?
  176. zoom block, scale block
  177. bind subtool to zspheres
  178. Undeleting subtools
  179. zbrush+3d mouse?
  180. Help me, please... Here!!
  181. Polygroups losing detail :(.
  182. why does this happen?
  183. SUV bug?
  184. Remove or fill object with Material
  185. Displacement map ,Normal map option not enabled
  186. zApp link and texture size..?
  187. enable customize? some buttons stays others don't?
  188. How to adjust the map size in Zmapper?
  189. ZBrush 3.1 - Win Vista x64 - over 4GB RAM - compact memory question
  190. Question: "Hotkey" setting isn't working.. [SOLVED]
  191. Nooby Questions
  192. Putting hair then moving mesh
  193. Zspheres for Humanoid
  194. ProjectAll. mesh explode
  195. Child hair in sculpt
  196. normal map after displacement map....
  197. What is background processing and multithreaded steps?
  198. Extract Lines...
  199. Corrupted ZTools and ZTools merge workflow
  200. No Uvs ,how to set after sculpting
  201. Lights does not show any effect
  202. Zbrush Obj export precision bug
  203. Problems using HD.
  204. Problem with low res areas and high res areas on model
  205. Displacement problem MD3
  206. can you sculpt accross multiple subtools?
  207. Dotted lines on wireframe?
  208. deleting geometry without export problems...
  209. Quick question about bump map viewer material
  210. Reduce Polys of Polypainted Model for Export?
  211. Seams on my texture map.
  212. Flip texture?
  213. Question: Importing UVed mesh not allowed...
  214. What is "Topo Bind Smoothness"?
  215. Poser/zbrush morphs : eyes problem
  216. any solution for zooming issue?
  217. to reduce the magnetic effect?
  218. Problem: Exporting Model's Texture
  219. Col>txt problem
  220. how to undo HD subdivision and sculpting
  221. ZB3.1 how to Bake Bump detail + Normal Map
  222. why does level 1 change when subdividing?
  223. Maya-weird displacement
  224. Topology Tool Not Working
  225. Topology is broken after reconstruct subdivs.
  226. MAya to Zbrush troubles
  227. Start Modeling in Zbrush or elsewhere
  228. Flipping Normal-mapped meshes?
  229. zProject Not Working For Me In 3.1. Help !
  230. blank displacement map after first export
  231. feature request
  232. normal map seams
  233. can [ & ] change brush size by +/-1 instead of +/- 10?
  234. Falloff problem
  235. Liquid zPlugin Problem
  236. Using Alpha in PS
  237. Display texture without affecting mask alpha?
  238. Only few question...2
  239. retopology. move, scale problem
  240. the best way to dress a naked girl and remove hairy looks
  241. Why can I not see different groups/subtools?
  242. Problem sculting some sharp teeth. [SOLVED]
  243. What is this? I can't take it off. :(
  244. Normal Map and SSS skin shader
  245. Broken topology
  246. Colors to texture alignment problem.
  247. what is script?
  248. For layer brush (and for others too I guess)
  249. Basic question about topologic views
  250. replace low Res Model with new version