View Full Version : Old Questions And Troubleshooting Forum
- ho do i put an image in a post?
- Export tool and all subtools as obj? Don't want to merge at all!
- Zbrush messing up UV's
- hours wasted, uv's changed????? help please
- Reconstruct Subdiv trashes polygroups
- blotchy spirally unrelated disp map pattern
- Additive topological masking
- Help
- Turntable - Fliker problem.
- UV Check issue!
- Re-Building Missing Polys - 'Holes'
- Dilemmas of a NOOB in ZBrush
- exporting all subtools as one obj mesh
- Help moving around a subtool!
- Problem with MouthBags
- Subtool/Rendering Question
- Heeellllp! My tools are off the page..???
- Projection Master problem - Textures broken
- How to Export model retaining Transpose
- zbrush 3 for mac?
- Problem with creating displacement map in MULTI DISPLACEMENT 2
- UV question.
- import/export with maya
- Please, don't forget ZB3 on MacOSX
- Zbrush to Max scale problem with retopologised meshes
- Has it a good way to export a model with original orientation
- Poly Painting disappeared?
- Any good non organic ZBrush tutorials?
- Converting Colours To Textures
- Need some help/tips Zbrush2
- Workflow advise for lowpoly
- ZBrush 3.1,for when?
- Importing Zbrush 3 OBJ into max 9 takes 20 minutes!.
- Color > Texture Operation from HD subD levels
- Layers not sustained during masked mode
- In dire need of some direction..
- Weird Glitch
- does ZB3 Exports Normals!?!
- ALPHA problems
- Mirror subtool
- Recover files - Crash
- Tiling issue with projection master caused by UV map gone wrong?
- Brushes
- Faceted Normals, Displacement maps.
- Z3 morph target deleted w/ HD
- Quad UV's to Triangles?
- ZB3 full screen with the taskbar on top?
- Edge Loop Bug?
- Tool:Geometry>Edge Loop Question!
- zbrush.info
- WIP, problem with tongue.. help
- export topology
- Zbrush 3 for the Mac
- --------- strange retopology results --------
- Zbrush 3.1 Bugs 1st features 2nd
- displacement soooo close
- smooth tool : destroy model mesh
- Bumpmap & Cavity map Questions.
- mapping problems, need help!
- Smooth UV forgotten. My sculpt is done(!), how to keep details and UV smoothed?
- Turn-Arounds in ZB3?
- Saving SysPalette Custom Color Info?
- Topology & displacement workflow question
- What graphic tablet
- Mother May I.....
- Problems exporting from zbrush to max
- ZB3 perspective, orthographic view
- game meshing for a triangle nazi
- Why disable uvs when painting?
- Polypaint to texture instructions do not work here
- Texture Seam with multiple UV quadrants
- How do i make good eylids?
- Two questions please help one is about an afordable animation package for ZB3?
- Is it possible to Sculpt Symmetrically on a Pre-Posed model?
- strange artifact when rendering AO map.
- About Maya and Zbrush
- need some help
- Texturing very washed out
- Importing multiple objects?
- Texture Help
- Zapplink for Z3???
- is ZBrush 3.0 really fully 64bits?
- massive mapping problem, please help
- The artist of this model?
- Please Help this Nub<---
- polypainting character in parts
- Zbrush to Maya displacement problem
- Someone can divide these spheres...
- Z3 crashing
- Intersecting objects?
- Revised directions for Polypaint 2 Texture LW OBJ
- maya error message: skipped polysurface not compatible
- Working on both sides simultaneously stopped!!
- 2 mesh deform (or not 2 mesh deform)?
- Posts not showing up
- Marker master-scale
- Newbie..
- Displacement map problem
- default light not working in ZB3
- merging subtool
- A Few ZBrush Questions
- Parallels hotkey problem
- ZBrush 3 books coming??
- poly paint for a mesh that has multiple parts.. HELP???
- Texturing and painting with polygroups
- Do you use a tablet?
- Maya subdiv Length 0.010 oddness
- Mirrored UV's and Zbrush
- spikey artifacts
- ZBrush crashes like a monkey driving a car with a six pack of Bud Light
- keeping it clean
- Multi Displacement 2 / Maya Problems
- UVs showing up over Bump map
- Hd geometry and Displacement
- Exporting to .tiff or .bmp
- figured out displacement map to xsi 6
- Lightwave to Zbrush and Back Again?
- suddenly:cannot open zb3 anymore???
- polypainting distortion on subdiv=1
- How I colorize a uv mapped object
- Insta Crash with HD geometry :(
- ZBrush3 Production Pipeline
- Autosave in zbrush 3 !?
- getting zbrush 2 for free?
- zoom tool problems?
- Help with knees-first Zsphere model
- Zbrush imports to c4d
- Assigning different images with Subtools?!?!?!?
- E6850 Dual Core vs Q6600 Quad Core
- X Symmetry not symetrical
- zb3 Update
- Displacement along normals? - Poor quality rendering problem
- Saving..
- Zbrush 3 option question.
- Explorer View ala XSI???
- Zbrush 3 opens off screen
- Draw Polyframe/Polygroup Colors
- zbrush 3 newby - eagle head and others
- very strange ZB3 issue -- memory leak?
- Painting Textures on a Sculpt
- Cant fix errors in my geometry
- Z mapper for OSX?
- Noobish question
- ZBrush work with Vista?
- Have a Morph target problem. (totally newbie)
- Exporting 3ds Max > Z Brush > back to 3ds Max
- ZMapper and Zapplink in ZB3.1?
- Forum page counts - Firefox
- Scale issues, again and again
- Walkthrough how to New default shader on startup?
- strange behavior when opening ztl model
- Changing default document size
- Enable UVs -- No UVs
- problem with import Zbrush model to 3Dmax
- Proportions of a baby
- Toggling wireframe.
- tool has become (usually) uneditable
- Scale issues when using the Subtools
- HD Sculpting Compatibility Question
- A problem:two models with diferent texture in subtools
- Using Zbrush to re-surface scans
- ZBrush 3.1 ????
- Poser / ZBrush 3 Morph Target Problem
- is it me or the update of 3.1 treat disappear
- smooth uv's
- Can you model when zoomed in???
- Texture painting not allowing me to use alphas to paint with?
- polypainting breaks upon reconstructing sub-d
- zspheres of doom!
- how do i delete specific tools?
- ZBrush keeps exiting back to Welcome Screen.
- Baking texture bakes the texture desaturated?
- Load Material Button greyed out?
- append subtool ... export problem
- Maya : obj import problem
- Normal map from one mesh to another
- fibers crash
- Sculpting Problem? Hole? how?
- Resize Alpha like Mudbox?
- modeling with image planes
- Multi displacement exporter 3, Z3 mac version
- UV's seem to break on importing
- Modeling problem
- Q: Baking MatCap to a Custom UV-d Texture?
- Document going through half my model?
- can i use zapplink with zbrush 3?
- mac G5
- Weird bug while modeling... *picture provided*
- Number of layers
- Question about RAM and Max polygon.
- Slow Model Load and Save
- Resymmetry not working??
- convert high poly model to low poly model
- Reconstruct Subdiv not working from Z3 to Z2
- ZBrush/AUV - LightWave :
- re-importing obj (from z3)
- Sub Tool scaling
- importing question
- Cloth wrinkles and folds
- AUV's ripping displacement?
- Floating Point Displacements in Zbrush3
- displacement frustration
- backface masking
- why no alpha "fading"?
- Geometry HD question
- Is there better way to navigate in Zb when modeling?
- How to convert ZSpheres into spheres?
- texture seams showing up in maya
- animating with high detail zbrush models
- Whats a good training video???
- Question
- Moving subtools with the model?
- rendering question
- Spin Icon
- Zbrush and Ram
- need help - from old model to new one
- Displacement Export/Import Max/Zbrush/MAx
- Importing new UVWs from Max to Zbrush
- How to choose a material to paint with?
- Hiding Faces
- Z2 to Z3?
- New to Zbrush, need some help
- Deactivating ZB3?
- polypainting/guv seams
- zbrush 2 and 3
- Help me fix a zbrush issue – earn $200. Texture-bump map tiling along UV map seams –
- rendering displacement
- ZBrush 3 to Maya 8.5
- ZBrush 3 for mac?
- select individual zspheres ...
- I got Zbrush working, and here is how.
- unwrapping in max?
- Need Help
- Smooth Subdivisions
- Anyone got a 3dconnexion 3d controller to work w/ ZB?
- RFM 2.0 & displacements
- Hi-polygon 2 low polygon???
- Material will not change?
- Eyelids open versus closed?
- editing topology but all topology isn't connected!
- Stumped! - my textures are mirrored in ZB3!?
- Zbrush3 and Vray displacement
- workflow problem, need help
- rendering subtool
- subdivide help please!
- Markers X Subtools
- Can't fnd subtool
- Loading a Tool - center - and exact dimensions
- inversed model
- Move tool vs Tweak Brush
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