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  1. The perfect skin
  2. How can I export texture as targa image!!!
  3. Seems a bug into the ZBC Forum or...;)
  4. Making GUV maps usable in max? for further use?
  5. Having some troubles with rendering displacement maps in MAX...
  6. Rendering/Details
  7. Texturing problem
  8. multi bump export?
  9. Render passes & Layer composition
  10. Zapplink question
  11. projecting texture
  12. project texture larger than screen resolution?
  13. help request
  14. Projecting a displacment mesh on new topology
  15. zSphere
  16. 2 questions from me
  17. Stray point - found the fix, but what causes it?
  18. DsplacementMap Prob - Error Message
  19. ZBrush Dividing Probs / Solved
  20. material and maya rendering issue...(normal map)
  21. Pose2pose...damn it...
  22. very newbie question about zspheres/transform brushes
  23. Housekeeping
  24. TRex Normal mapping problem
  25. Displacement Maps
  26. reinstall license ?
  27. Zketchpad question
  28. Colouring the mesh... Problems...
  29. ZBrush-Modo Render Workflow?
  30. Problems with bump map painting
  31. texture scaling question
  32. How do people use the bump material feature effectively?
  33. Alpha unknowns on vampire wip
  34. User Options (Forum) not working (?)
  35. SDK for ZBrush/Driver for Spacepilot
  36. Material for previewing normal maps
  37. how transfer material to maya???
  38. merge model with background
  39. Small normal map problem
  40. Big Problem Normal mapping
  41. Material/Texture Export?!
  42. Problem w Displacement maps
  43. Help Me Please
  44. displacement looks facetted
  45. snake hook brush crash
  46. problem: Zbrush created lowest normal map subd.
  47. material won't come off
  48. Painting problem
  49. DSmooth
  50. Displacement Tool Zatt6 Question
  51. Projection master, don't want paint on both sides of model
  52. Photoshop converts 16 bit to 8 bit images(???)
  53. displaying polycount
  54. Projection Master Problem
  55. first zsphere plain and invisible
  56. Painting bump maps - dumb question??
  57. first zsphere flat and invisible, why?
  58. T-rex Tutorial_plz_plz_plz
  59. Import .Obj from Poser, texturing Output to Poser
  60. Thinking about adding Zbrush. Advice.
  61. Pinting a hi res texture on a piece of amour
  62. Problem With Texturing..
  63. Geometry>SMT not compatible with Zmapper?
  64. Dotting problem with zmapper
  65. Rendering Displacement
  66. Mentat gi material
  67. How do I get a colour map to match a normal map?
  68. jagged details in normal map
  69. Turn a primative into a polymesh? Help for a lowly newbee?
  70. Deformation reset and mask artifact
  71. masking
  72. import obj as subdiv 1, delete poly colours?
  73. Displacement Question
  74. How to keep a refrence image in thebg
  75. [1003] Unable to locate Installer entry points.
  76. zbrush and video cards...
  77. Bump Map zscript tutorial ?
  78. Still suffering irritating scaling issues...
  79. flattened Displacement map areas, why
  80. normal map prob
  81. Problems with UV, i think...
  82. mad vertex - anyone?
  83. impossible to import plane correctly (normals)
  84. Using the UV from the .obj I exported from Max
  85. Help! Jaggy edges on my brushes!?
  86. Pixologic Release - ZBrush Wiki - Open Source Learning
  87. Seams popping
  88. what am I doing wrong?
  89. What if my imported mesh is not symmetrical?
  90. Re-Downloading Zbrush??? help plz
  91. understanding normal maps
  92. Error: Image conversion (to IFF) failed
  93. Troubles Using ZSpheres
  94. Displacement errors from maya?
  95. Creating UVs in Zbrush...
  96. Multidisplacement 2 plugin - CRASH
  97. MD2 Displacement lacks information
  98. Newb: Reload document brush?
  99. Please Help !!!
  100. Help, PM problem
  101. Max imported UV distortions (# of Digits is correct)
  102. Help me! a few questions
  103. How to start ZBrush on the 2nd monitor
  104. Custom tool into default palette
  105. Bump map export problem
  106. Normal map rendering in rman for maya
  107. Smart Resym button doesn't show up
  108. Morph target high level articating
  109. Edge Loop Displace Slider?
  110. System Specs for 3D Question
  111. Dividing specific parts of a mesh? (History)
  112. Smoothing problems
  113. Newbie: How to get a nice UVW-layout in 3dsmax on a Zbrush model?
  114. zbrush modeling workflow
  115. cant export OJB
  116. UV's Broken up
  117. Edit-Mode Alterations with Cintiq 21UX - Lines Impossible
  118. Newbie question
  119. Zoom Crashes on Mac OSX
  120. So is v2.5 going to have OpenGL or DirectX support?
  121. What will be the minimun requirements Zbrush 2.5 ?
  122. how to get into edit mode again?
  123. Can't get displacement maps to render in XSI
  124. Tablet Resizing/Moving/Rotating/Scaling problems
  125. Projection Master Error
  126. Can't undo in edit mode (only RGB)
  127. Perspective problem
  128. Can't lower Divide anymore!
  129. HELP ...with displacement maps pls!
  130. please HELP with the color maps
  131. seems i have a small problem
  132. hey all, uv cordinate problems...
  133. Silo + ZB smart resym = weird results
  134. little question about Displacement Maps
  135. Zbrush noob question
  136. flag
  137. Tell me if you've heard this one...
  138. NEWBE beginers Question
  139. i have question about xyz adjust zscript
  140. Smart Symetry Problem
  141. Recording Video tutorial in Zbrush (with audio)
  142. Big Help needed
  143. Question about Zbrush and Memory
  144. Weird mesh reaction...
  145. getting more detail
  146. Stencil Positioning
  147. Morph Edit Brush for Alphas
  148. problem in creating and editing through z-sphere
  149. Smoothing the very edge of a mesh
  150. Any tips on avoiding "Memory Allocation Errors"?
  151. Adaptive skin
  152. Wish list : HDR image for Displacement map
  153. Model throws "shards" after editing
  154. Stencil does not for for Bump Maps
  155. Vray and normal map
  156. How to turn off Alpha/Transparency Maps in Zbrush ???
  157. Zspheres in building inner cavities: a bug!
  158. Path Bookmarks
  159. Multiple Morph Targets
  160. morph edit brush seems not to work
  161. OBJ Import Options
  162. vray, breaking faces, facetted displacement
  163. ZBrush to Maya 7 problem (Maybe)
  164. Hardware renderer
  165. mental ray shaders
  166. .map conversion
  167. Some ZSphere modelling problems
  168. Shortcut "P" MUST be disabled
  169. serious image breakup please help
  170. Blender<->Zbrush OBJ import/export
  171. Zbrush crashes when texturing
  172. Missing ear?
  173. Neeed Some Help with displacement WIP my self sclupture (Pleaseee help me out)
  174. Help Needed Regarding Texturing!!!
  175. Uv textuing
  176. Help pipeline from max 2 zbrush!!
  177. File Size
  178. Question
  179. Bump and Normal Maps together? Maya Question
  180. skin texture size recommendations
  181. tool loading problem
  182. 'Multi' Bump Maps?
  183. does anybody know how to set a hotkey for a mouse button?
  184. How do I take a snapshot of ZBRUSH
  185. Render settings
  186. ZBrush/Maya animation question.
  187. Subdivide prob
  188. The digital clay and lumpiness
  189. Reapplying symmetry?
  190. Painting different maps?
  191. Color Stencil
  192. Normal maps (Maya question)
  193. Problem When Exporting Displacement Maps...
  194. UV Layout Problem
  195. flipped ormals on import?
  196. How to change the "tip" of sculpting tool?
  197. normal map
  198. Mental Ray settings, MAYA, and Rendering Displacements
  199. Mirroring objects
  200. Adaptive skin
  201. Normal maps
  202. Copy/paste sculpture detail ?
  203. T-Rex skin
  204. Low polygon Super Mario head?
  205. Masking textures...
  206. Transparent Zspheres?
  207. Help with Transparency
  208. How to make rock like shaders
  209. VRay MultiDisplacement
  210. Projection Master Issue
  211. Filling in holes in a Mesh / Jump to Maya?
  212. projection master
  213. editing mode
  214. Trying to access feature gallery page
  215. I don't remember...
  216. Multiple UV's
  217. Maya And Zbrush,correct Workflow
  218. Need A smooth stroke
  219. Weird distortion when Exporting Displacements
  220. How to save displacement map where I want?
  221. error reading multi dis 2 tif files in max
  222. High Poly Displacement, Normal, Bump Mapping workflow on Mac/PC
  223. Putting a cavity map into the normal map
  224. Max 8 Question
  225. Messiah newbie question
  226. Memory upgrade?
  227. Maya VS. Zbrush Modeling
  228. How to create Eye Sockets
  229. script recording
  230. problems using the stencil(noob)
  231. undo button
  232. Problem with Polygroups..?
  233. Swaping UVWS for Normal maps?
  234. Tips on Zbrushing mechanical objects
  235. Eye ball & UV coordinates
  236. I'm going crazy! Adding colour??
  237. Please help..Reference layers?
  238. multidisplacements maps and Miss Fast SSS
  239. Subdivision wrinkles
  240. help please!!! i don't understand what's up with symmetry
  241. Rendering with ZBrush, using multiple shaders
  242. Newbie with disp map questions
  243. X Symmetry problems.
  244. Rotate?
  245. Good God
  246. Need a Tutorial for using Z brush for games
  247. Rotational Symmetry
  248. Newbie question about manual/docs
  249. Newbie Question plz answer
  250. Question about masks.