View Full Version : Old Questions And Troubleshooting Forum
- The perfect skin
- How can I export texture as targa image!!!
- Seems a bug into the ZBC Forum or...;)
- Making GUV maps usable in max? for further use?
- Having some troubles with rendering displacement maps in MAX...
- Rendering/Details
- Texturing problem
- multi bump export?
- Render passes & Layer composition
- Zapplink question
- projecting texture
- project texture larger than screen resolution?
- help request
- Projecting a displacment mesh on new topology
- zSphere
- 2 questions from me
- Stray point - found the fix, but what causes it?
- DsplacementMap Prob - Error Message
- ZBrush Dividing Probs / Solved
- material and maya rendering issue...(normal map)
- Pose2pose...damn it...
- very newbie question about zspheres/transform brushes
- Housekeeping
- TRex Normal mapping problem
- Displacement Maps
- reinstall license ?
- Zketchpad question
- Colouring the mesh... Problems...
- ZBrush-Modo Render Workflow?
- Problems with bump map painting
- texture scaling question
- How do people use the bump material feature effectively?
- Alpha unknowns on vampire wip
- User Options (Forum) not working (?)
- SDK for ZBrush/Driver for Spacepilot
- Material for previewing normal maps
- how transfer material to maya???
- merge model with background
- Small normal map problem
- Big Problem Normal mapping
- Material/Texture Export?!
- Problem w Displacement maps
- Help Me Please
- displacement looks facetted
- snake hook brush crash
- problem: Zbrush created lowest normal map subd.
- material won't come off
- Painting problem
- DSmooth
- Displacement Tool Zatt6 Question
- Projection master, don't want paint on both sides of model
- Photoshop converts 16 bit to 8 bit images(???)
- displaying polycount
- Projection Master Problem
- first zsphere plain and invisible
- Painting bump maps - dumb question??
- first zsphere flat and invisible, why?
- T-rex Tutorial_plz_plz_plz
- Import .Obj from Poser, texturing Output to Poser
- Thinking about adding Zbrush. Advice.
- Pinting a hi res texture on a piece of amour
- Problem With Texturing..
- Geometry>SMT not compatible with Zmapper?
- Dotting problem with zmapper
- Rendering Displacement
- Mentat gi material
- How do I get a colour map to match a normal map?
- jagged details in normal map
- Turn a primative into a polymesh? Help for a lowly newbee?
- Deformation reset and mask artifact
- masking
- import obj as subdiv 1, delete poly colours?
- Displacement Question
- How to keep a refrence image in thebg
- [1003] Unable to locate Installer entry points.
- zbrush and video cards...
- Bump Map zscript tutorial ?
- Still suffering irritating scaling issues...
- flattened Displacement map areas, why
- normal map prob
- Problems with UV, i think...
- mad vertex - anyone?
- impossible to import plane correctly (normals)
- Using the UV from the .obj I exported from Max
- Help! Jaggy edges on my brushes!?
- Pixologic Release - ZBrush Wiki - Open Source Learning
- Seams popping
- what am I doing wrong?
- What if my imported mesh is not symmetrical?
- Re-Downloading Zbrush??? help plz
- understanding normal maps
- Error: Image conversion (to IFF) failed
- Troubles Using ZSpheres
- Displacement errors from maya?
- Creating UVs in Zbrush...
- Multidisplacement 2 plugin - CRASH
- MD2 Displacement lacks information
- Newb: Reload document brush?
- Please Help !!!
- Help, PM problem
- Max imported UV distortions (# of Digits is correct)
- Help me! a few questions
- How to start ZBrush on the 2nd monitor
- Custom tool into default palette
- Bump map export problem
- Normal map rendering in rman for maya
- Smart Resym button doesn't show up
- Morph target high level articating
- Edge Loop Displace Slider?
- System Specs for 3D Question
- Dividing specific parts of a mesh? (History)
- Smoothing problems
- Newbie: How to get a nice UVW-layout in 3dsmax on a Zbrush model?
- zbrush modeling workflow
- cant export OJB
- UV's Broken up
- Edit-Mode Alterations with Cintiq 21UX - Lines Impossible
- Newbie question
- Zoom Crashes on Mac OSX
- So is v2.5 going to have OpenGL or DirectX support?
- What will be the minimun requirements Zbrush 2.5 ?
- how to get into edit mode again?
- Can't get displacement maps to render in XSI
- Tablet Resizing/Moving/Rotating/Scaling problems
- Projection Master Error
- Can't undo in edit mode (only RGB)
- Perspective problem
- Can't lower Divide anymore!
- HELP ...with displacement maps pls!
- please HELP with the color maps
- seems i have a small problem
- hey all, uv cordinate problems...
- Silo + ZB smart resym = weird results
- little question about Displacement Maps
- Zbrush noob question
- flag
- Tell me if you've heard this one...
- NEWBE beginers Question
- i have question about xyz adjust zscript
- Smart Symetry Problem
- Recording Video tutorial in Zbrush (with audio)
- Big Help needed
- Question about Zbrush and Memory
- Weird mesh reaction...
- getting more detail
- Stencil Positioning
- Morph Edit Brush for Alphas
- problem in creating and editing through z-sphere
- Smoothing the very edge of a mesh
- Any tips on avoiding "Memory Allocation Errors"?
- Adaptive skin
- Wish list : HDR image for Displacement map
- Model throws "shards" after editing
- Stencil does not for for Bump Maps
- Vray and normal map
- How to turn off Alpha/Transparency Maps in Zbrush ???
- Zspheres in building inner cavities: a bug!
- Path Bookmarks
- Multiple Morph Targets
- morph edit brush seems not to work
- OBJ Import Options
- vray, breaking faces, facetted displacement
- ZBrush to Maya 7 problem (Maybe)
- Hardware renderer
- mental ray shaders
- .map conversion
- Some ZSphere modelling problems
- Shortcut "P" MUST be disabled
- serious image breakup please help
- Blender<->Zbrush OBJ import/export
- Zbrush crashes when texturing
- Missing ear?
- Neeed Some Help with displacement WIP my self sclupture (Pleaseee help me out)
- Help Needed Regarding Texturing!!!
- Uv textuing
- Help pipeline from max 2 zbrush!!
- File Size
- Question
- Bump and Normal Maps together? Maya Question
- skin texture size recommendations
- tool loading problem
- 'Multi' Bump Maps?
- does anybody know how to set a hotkey for a mouse button?
- How do I take a snapshot of ZBRUSH
- Render settings
- ZBrush/Maya animation question.
- Subdivide prob
- The digital clay and lumpiness
- Reapplying symmetry?
- Painting different maps?
- Color Stencil
- Normal maps (Maya question)
- Problem When Exporting Displacement Maps...
- UV Layout Problem
- flipped ormals on import?
- How to change the "tip" of sculpting tool?
- normal map
- Mental Ray settings, MAYA, and Rendering Displacements
- Mirroring objects
- Adaptive skin
- Normal maps
- Copy/paste sculpture detail ?
- T-Rex skin
- Low polygon Super Mario head?
- Masking textures...
- Transparent Zspheres?
- Help with Transparency
- How to make rock like shaders
- VRay MultiDisplacement
- Projection Master Issue
- Filling in holes in a Mesh / Jump to Maya?
- projection master
- editing mode
- Trying to access feature gallery page
- I don't remember...
- Multiple UV's
- Maya And Zbrush,correct Workflow
- Need A smooth stroke
- Weird distortion when Exporting Displacements
- How to save displacement map where I want?
- error reading multi dis 2 tif files in max
- High Poly Displacement, Normal, Bump Mapping workflow on Mac/PC
- Putting a cavity map into the normal map
- Max 8 Question
- Messiah newbie question
- Memory upgrade?
- Maya VS. Zbrush Modeling
- How to create Eye Sockets
- script recording
- problems using the stencil(noob)
- undo button
- Problem with Polygroups..?
- Swaping UVWS for Normal maps?
- Tips on Zbrushing mechanical objects
- Eye ball & UV coordinates
- I'm going crazy! Adding colour??
- Please help..Reference layers?
- multidisplacements maps and Miss Fast SSS
- Subdivision wrinkles
- help please!!! i don't understand what's up with symmetry
- Rendering with ZBrush, using multiple shaders
- Newbie with disp map questions
- X Symmetry problems.
- Rotate?
- Good God
- Need a Tutorial for using Z brush for games
- Rotational Symmetry
- Newbie question about manual/docs
- Newbie Question plz answer
- Question about masks.
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