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  1. how do you render displacement in renderman?
  2. importing a tif file
  3. texture management
  4. desaturate or burn colors ?
  5. problems with the zbrush to maya transition
  6. Using a depth of field effect (a little OT)
  7. Rendering a NORMAL MAPPED mesh in MAYA
  8. how do you pick color to other application?
  9. bump viewer artifacts
  10. Bump to displacement problem
  11. Need help importing textures from ZB to Maya!!
  12. Selecting objects.
  13. "Projection Master" ZScript Tutorial Chapter 3
  14. How to create smooth, detailed wrinkles?
  15. Iz Zbrush good for clean machines?
  16. Corrupted ZSphere
  17. ZBrush newbie help:messed up points
  18. Changing bump map into actual displaced geometry in Zbrush
  19. Selecting Objects
  20. Concerning saving "tools" preserving shader and light setup
  21. masks in projection master?
  22. Help for Displacement Map
  23. Baking a ZBrushMaterial (as seen on screen) into a filetexture
  24. How to change the name of UV?
  25. Zbrush can't start anymore?
  26. Edge of eyelid meets ball:sharp edges prob
  27. trouble converting displacement
  28. Creating physically accurate Eyeball in ZB. Help.
  29. yet another normal map question
  30. problems with the scale of the tool
  31. I cant figure out these things(3D Copy,
  32. More Normal Mapping Trouble
  33. Textures
  34. problem with applyin material n colour
  35. Multi Marker and LODs
  36. Using Multiple Texture On One model
  37. Polygon modeling
  38. Mesh destroyed when changing subv levels
  39. how do I adjust the texture size?
  40. Can't see Polygroup colors in Phone Tutorial?
  41. No Normals in exported OBJ's
  42. Texture and Displacement question.
  43. ZBrush and 3D Max 7
  44. Multimarker problem
  45. Bump Maps vs. Displacement Maps vs. Normal Maps?
  46. Multiple UV mapped character workflow
  47. Help me @ ZBrush2
  48. export from z brush to 3ds max 7
  49. I have a stupid question
  50. Wacom Intuos 3 issues.
  51. Zsphere model disappears when I try to Preview
  52. Can Zballs form this form?
  53. zbrush and dual xeon
  54. Texturing question
  55. Snapshot
  56. Displacement Creation Issue!!
  57. Extremely puzzling set material colour question.
  58. Displacement Map Artifacts!
  59. exporting textures to maya - complete nub question
  60. re-applied displacement posterizes
  61. How to set ZAppLink target application?
  62. Questions on displacement integrety
  63. Compact MEM question
  64. tangent normal mapping problem
  65. Eyeball in the Socket
  66. lightwave normal map problem
  67. Question regarding UV layout...
  68. Question for Zb and Max user about bump map showing gap
  69. Use polyframes as an UV Map?
  70. Spikes in displacement map
  71. hair with alpha skins????
  72. Texture space
  73. Texturing Whole body
  74. Shrink textures?
  75. 64 bit and zbrush
  76. combining tools...is there a way?
  77. poser 6/zbrush?
  78. deleting inside of complicated mesh
  79. UV Co-ordinates
  80. Displacement map showing overlaps
  81. Basic Zsphere questions
  82. export smooth UV mesh
  83. Missing face and messed up geometry, while saving Tool
  84. exoskeleton
  85. Help and advice
  86. projection master problem
  87. Skin, pores, wrinkles. Help needed
  88. makes me mad! - a problem with wrinkle render using normal map
  89. how to project a sphere in PM with out distortion?
  90. Save as not good?
  91. Dots mode in Zbrush: how to make it
  92. need help: coloring problem..
  93. displacement problems
  94. Model from a photo
  95. Can't find useful materials
  96. Please help with Bump gaps showing in render.
  97. A few newb questions....
  98. Importing low poly models from WINGS3d
  99. Strange happenings at different subdivision levels
  100. Faceting in max...with smooth Zbrush normal map...SOLVED
  101. divide problem
  102. max- zbrush- max for UV'ing- major issues
  103. Multiple objects in ZB
  104. Newbies questions, might sound silly but... help anyone?
  105. UV's from Max to ZB exploding Mesh
  106. Zsphere posing and 3ds Max NormalMap Help
  107. Displacement alpha problem
  108. Zbrush Crashing when exporting Disp map
  109. The New Displacment Exporter And 3d Max
  110. Help with displacement map
  111. zsphere ->adaptive mesh ->subdividing mesh problem
  112. unified skin/Zspheres???
  113. Ztools and demo
  114. Whats wrong with the Zbrush Interface?
  115. Posing a model issue
  116. Perspective on a PC question
  117. Selecting dropped objects
  118. How to regonize x,y,z axis?
  119. Mesh Bloat After Deleting Zspheres
  120. Importing predone 3d hair into zBrush
  121. Accurately placing object for multi marker?
  122. Insufficient relocated memory error
  123. UV Group Help
  124. S.O.S Need Extreme Extreme Extreme Help
  125. Morph Target multiple objects prob.
  126. Marker Master Q
  127. Help!
  128. A way to delete part of an object.
  129. textures are all over the place when picked up?
  130. Locked vertex problem and fix
  131. UV mapping in external software
  132. Dividing seam on tool
  133. Measurement System in ZB
  134. All my buttons disappeared from view
  135. where do I find the Practical Manual files?
  136. Zsphere complete body-> adaptive skin -> subdivide =extremily weird messed up mesh
  137. build detail hand and feet tips
  138. oops
  139. Weld vertex in ZBrush ?
  140. Cameras in zbrush
  141. Question for an experienced exporter
  142. Making your own textures
  143. What happen
  144. 2 Thicko Newbie Questions
  145. Fuzzy image after using projection master with stencil
  146. How to make a bicycle wheel?
  147. Polymesh / Zsphere Question
  148. Maya Live Problem
  149. Pixolator's Basic Animation Plug-In
  150. moving points destroys mesh in preveiw
  151. Problem with OBJ export and UV-map
  152. newbie normalmap troubles with zb and max
  153. Problems with normal and displacement maps
  154. Fuzzy Masking...
  155. How to reset canvas position after moving it?
  156. Uniting zball formations
  157. How to apply crease to all edges?
  158. Dragon Displacement map
  159. Painting pure black in proj master makes holes in texture?
  160. Display properties > double - always on?
  161. lock open edges?
  162. Normal maps/displacement seams problem
  163. Best Geforce card for Zbrush?
  164. Initializing Zbrush question
  165. Modeling a body with Zsphere
  166. Compacting Mem
  167. Newbie: stencils, single layer brush, morphs
  168. is there a colour burn brush?
  169. optimizing...
  170. Random, spikey shapes usually done in c4d, anything similar possible in ZBrush2 ?
  171. Specularmap in Zbush???
  172. realy heavy in max..
  173. Creting Normal maps...taking tooo long?
  174. Vray Displace Amount & Shift Formula????
  175. Transfer textures between different texture sizes
  176. EdgeLoop / MorphDif?
  177. Paint texture
  178. Normal Maps and MAX?
  179. Zsphere model to Max (again, displacement map)
  180. Mac and PC Scripts the same??
  181. Gaps betwween different UVGroups Please Help!!
  182. How to get closer with scale
  183. Regarding the MultiMarker Tool
  184. Working Practices
  185. strange healing geometry explosion?
  186. modelling symmetry
  187. Sneak preview videos a year old.
  188. 2.5 Questions
  189. low poly game character,DECREASE?
  190. How do you folks paint clean lines?
  191. Smooth drawing problem.
  192. ZAppLink + PaintShop = red colors only
  193. Smart selection ?
  194. Non-Manifold Geo w/ Displacement maps
  195. Pure black areas of textures are tansparent right?
  196. paint human skin along with all the maps?!
  197. graphics card?
  198. Smp
  199. atractor Zspheres
  200. where is the peltmapping video?
  201. Inflating primitives - robot parts - polys splitting
  202. Displacement maps crack when i import to Max!!
  203. Paint mask in Projection Master
  204. Rotation in ZBrush Relative to XYZ...
  205. Error message....
  206. double row of Zspheres joined together ?
  207. problems in mental ray rendering disp maps
  208. Default ZScript-Document Double Res
  209. Possible to correct UVs?
  210. I couln't find the answer for this bump map problem.. please help!!!
  211. Demo version
  212. compositing+polymesh
  213. Problem with Navigation
  214. How to inflate plane3d ?
  215. bump material for fine detail
  216. Serious OBJ Troubles!!
  217. Anyone know an alternative plugin to ZApplink?
  218. Bump Map Has Gaps Between The Uvs Please Help!!!!!
  219. Possible to export grayscale bump map?
  220. constant reproducable crash
  221. problem with multi displacment 2
  222. Zspheres umm Help ... big mess
  223. Problem with MAYA 7 or ME? begging for help!
  224. Another z-sphere question....
  225. Novice needs help!
  226. memory problem
  227. how do I turn auto-update off?
  228. Zsphere Model To Polyframe Mesh?
  229. Zbrush 2 demo
  230. Blur Brush Darkening texture
  231. blend diplacement map in maya
  232. Need some help salvaging a WIP
  233. Is my comp to weak?
  234. How to create creases on lips&around eye
  235. 'Undo' Brush
  236. Can't open a tool on a network drive?
  237. my work?? where is my work???
  238. displacement observation, mildly confused
  239. Blured spots in the texture I export?
  240. DAZ models & Poser Figures
  241. Stuck on the rusty idol tutorial
  242. Regrouping in Zbrush
  243. unified skin artifacts
  244. Normal maps from Displacements in ZBrush
  245. multiMarker What?
  246. 1 million polygons on my system?
  247. DragRect + SingleLayerBrush + alpha = Crash
  248. anyone using new renderman 4Maya
  249. mental ray not recognising tifs
  250. mirror problems