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  1. Pivot Point issues, Mac and PC...
  2. bump map grey level
  3. Zoom
  4. Lose color on pick-up from PM
  5. zsphere question
  6. Do .obj files contain group information?
  7. hrepeat to texture how do I do that?
  8. painting a displacement over another...
  9. simple question regarding brushes
  10. Problem extracting displacement maps...
  11. UV alingment problems- shifting
  12. Basic modeling
  13. Extream Problem :)
  14. 3ds max7 to Zbrush using Polytrans
  15. Manual needs tweeking
  16. export displacement
  17. BUMP map problems
  18. xyshrinkwrap.mel
  19. Problems with the Practical Guide
  20. erasing a brush stroke
  21. Cant move, rotate or scale some of the zspheres
  22. PM crash?
  23. Zbrush First steps... What to do??
  24. deleting textures out of panel
  25. Weird unified skin
  26. Bake color to vertex shaders not working
  27. Wings 3d Obj import
  28. What is smooth uvw exactly doing ?
  29. Max, ZBrush, Normal Maps...?
  30. Multi-displace map and mid values
  31. permanet serial number
  32. Normalmaps showing seams!!!
  33. paint with alphas
  34. movement
  35. toolbar missing functions (greyed out)
  36. painting color on a Ztool in layers
  37. Maya 16Bit Tiff Problem
  38. Exporting greater than 8 bit textures?
  39. Probelm with p.85 of practical manual for ZBrush 2
  40. More on ZBrush NormalMapping...
  41. Changing UVs After Detailing?
  42. mask selection question
  43. Granulation problem!!!
  44. Exporting problems, assistance needed please.
  45. how can i use normal maps in max 7?
  46. Disappearing bump map during render (Maya)
  47. Normal Map Fill Color
  48. creating alphas
  49. Mask to Alpha... and back again?
  50. Help: Texture w/Geometry for export to maya
  51. A Question Regarding MultiMarker
  52. is there a way to just subdivide a section of the model.
  53. save the images...
  54. Producing a normal map from 2.5d instead of 3d...?
  55. flying UV!
  56. How pause the Z-scripts? please help..
  57. Apple + ZBrush RAM Question
  58. Any very detailed tutorials on blending Maya and Zbrush?
  59. OBJ's exporting with hard edges.
  60. Straight lines and cuts ???
  61. Can you not import in demo??
  62. Any good tutorial for artistic painting?
  63. max->brush->max texture&models
  64. Help! I can't zoom out!
  65. Axis control? Snapping? 4 viewports? Grid?
  66. Seeing bumpmap while painting colormap?
  67. how to add ``colors`` while in frame mode
  68. How to hide manipulator in persp mode?
  69. Need some advice about normal mappin a wall
  70. Annoying mouse problem (stops drawing)
  71. UV Layout Question
  72. demo license?
  73. Zbrush to Poser texturing problem...
  74. Importing and Exporting Between Carrara and ZBrush
  75. Linking branches of the same mother sphere
  76. the best way to model a head
  77. From ZBrush to Lightwave tut problem
  78. Displacement map looks different and distorted.
  79. ZbrushCentral Light?!
  80. Transparencies WITH shadows
  81. Sharp edged objects
  82. how do I create more than 1 material?
  83. dissapering in the background
  84. Crosseyed (polygroup/partial vis)
  85. When creating a normal map zbrush flips the orientation of the different uvw segments
  86. Multi uvs normalmapping
  87. multy displacement modeling
  88. How can I mirror and object?
  89. Maya Renderer, Displacement solution?
  90. Close up work on NON 3d items
  91. uv smoothing for maya and mentalray
  92. Import Maya5 Files into Zbrush?
  93. urgent help needed
  94. some buttons are missing
  95. uv texture problems from zbrush to maya
  96. Obj export - poly count
  97. triangles and 5 sided, even open geometry
  98. Trees, Forest Canopies, etc in zBrush
  99. ZBrush logo for websites
  100. Exporting from zbrush to maya 6.5 , making model changes then importing back. HELP!!!
  101. Paint Skin and Export Issues
  102. problem
  103. Resolution for Displacement Maps?
  104. no holes
  105. morph target and displacement problems
  106. Painting directly to alpha from Projection Master?
  107. UV Seams in ZBrush w Bump
  108. Z-rendering troubles..
  109. Resolution Problem W Textures
  110. How to import a model, texture, then export?
  111. importing models at lowest subdiv level Question
  112. Material Baker script problem
  113. Mirror function
  114. Reentering edit mode after save+open
  115. HELP! (texturing.)
  116. [Help]I can't find the "Edge loop" in my ZB2
  117. LW user to Zbrush Newbie Questions
  118. more ram ?
  119. Displacement map troubles...
  120. memory and breaking the xmillion poly limit
  121. Seams it Seems!
  122. .mtl files??
  123. 10 Million Poly Limit
  124. zbrush to maya: texture question
  125. Displacement map help
  126. edge loop...
  127. objet with multi UV layout
  128. How to create a hole in a zsphere model?
  129. creating displacement that overlaps...
  130. Where do the renders go?
  131. Projection Details??
  132. UV switch problem
  133. Importing/Exporting OBJ's to MAYA
  134. Edgeloop/Inner Extrude/Displace Amount
  135. Displacement Map CRAP
  136. Multi displacement and uV polygroups
  137. maya-displacement, help!
  138. Fixing Low Poly Model
  139. Pickup looses colour
  140. Models keep turning invisible
  141. Looking for ZSphere branch-duplicating plugin
  142. Which Material?
  143. help me making my wings my way?
  144. Multidisplacement question
  145. from zbrush to 3dMAX
  146. Preview Issue
  147. pen tablet not working
  148. Problems with creating the displacement map
  149. pivot point problems
  150. ...
  151. problem with applying uv coordinates - please help!
  152. Preference to making a head? Zspere or Sphere?
  153. Reimporting a displacment map
  154. Cr2 Loader for Zbrush??????????
  155. From zbrush to Bodypaint
  156. Vanished zscripts
  157. help restoring object at all subdiv levels
  158. ZBrush 2 going haywire...
  159. Strange Zbrush Normal Map Artifacts?!
  160. Help with modeling!!!
  161. Preserve outline
  162. ZB compatibility with Tiger?
  163. Texture larger than 1024x1024?
  164. About Sculpturing!
  165. Animating with obj or morph sequences?
  166. Make Polymesh?
  167. how to export model in stl format
  168. Wings 3D Import base mesh
  169. How about a new brush stroke?
  170. realistique skin...!someone know
  171. alpha
  172. Program crashes for no reason
  173. move tool problem with single points
  174. displacement map in maya
  175. Shading ntwork in Maya for using Mat index?
  176. Eraser in PM
  177. match stg
  178. Southerns Pencils...
  179. Layer Transparency
  180. Problems with reimporting level 1 mesh
  181. attractors
  182. Using the blur tool.
  183. Capping an import
  184. Import and texture coordinates
  185. add eye
  186. please help me with displacement!
  187. The Meats Meier technique
  188. Locked Zoom
  189. ZSpheres - should I use them or not?
  190. question about workflow
  191. questioning guv tiles or manual unwrap
  192. zsphere divide
  193. ZSphere problem
  194. Rendering Zbrush Displacements in Maya Video
  195. Losing texture leaving PM
  196. Can a tool become corrupt?
  197. n00b question (sorry)
  198. add polys
  199. Mental Ray Approximation Editor Help
  200. Rendering Displacement with Renderman
  201. texturing and projection master
  202. dxf import problem
  203. Activation rant (but friendly...)
  204. external workflow question
  205. window size on start up..
  206. drawing issues (rotation)
  207. doing a Z-Tour d’Eiffel
  208. Converting Displacement Maps to Bump Maps?
  209. someone has made an model with mouse??
  210. Is there any really basic step by step tutorials?
  211. recreating hard light PS blend mode?
  212. 3d morals?
  213. create an alpha
  214. Painting Textures for Export
  215. Game Texturing Tips
  216. Constructing Complete Scenes
  217. Morph target options lost
  218. How does the Colorized Spray work?
  219. Interface Design
  220. Attractor Zshperes
  221. Help! Flat displacement
  222. Work flow question...
  223. layer
  224. Default New Document Size
  225. Saving multimarker tools questions.
  226. Strange pivot point position after importing from max
  227. Exporting to DXF?
  228. Texturing problem pixlated
  229. projection master unwanted shading
  230. texture problem
  231. Multiple UV sheets, single mesh
  232. help me out guys
  233. Masking by "element or poly selection" in Edit tool mode ?
  234. Realtime 3D game engine & per-pixel displacement mapping
  235. Masking Symmetry Problem
  236. create displacement maps no contrast!
  237. simple composition
  238. exporting normal map from imported texture
  239. Changing the route sphere in a system.
  240. Applying materials to 'dropped' geometry
  241. Baking Procedural Materials onto Textures
  242. can't figure out displacement form xbrush to max=)
  243. New to Zbrush Z spher question.
  244. Weird texture problem
  245. What's Going On Here?
  246. To thicken the wall of the tube mesh
  247. Adding Shapes & Textures?
  248. problem in mirrored objects
  249. any zbrush books pending?
  250. Zsphere mesh UV import