- Polypainting to texture artifacting
- multi tiled UVs question
- Cant delete lower subd levels?
- what processor? buying a computer advice
- UV problem
- fish scales
- Clay Brush's strange behaviours
- Noob Question..
- Old Ver3.0 smooth brush
- Normal map generation issue
- help exporting for daz
- Why can't I output my Polypaint texture to 4096??
- zBrush alone?
- 16 bit per channel texture import
- could someone please advise me?
- Jaggies on screen...?
- New texture choices, I want to polypaint...?
- Ambient & Diffuse adjustment in OSX?
- Turning UVCheck off...
- Help! Error Message When Running Zbrush.Exe, when Installing 3.5
- Different subdivisions in polygroups?
- NURBS workflow
- ZB 3.5 Brush/Texture Question...
- ZBrush 3.5 ZS Skinming
- Scaling issues ZB <> Max
- 3.5 on OSX - What's the deal?
- Alpha Problem
- Windows Wacom and Zbrush wackiness
- GoZ to Modo- HELP! ;)
- Switching from Mudbox to Z - A Question
- Poser model texturing
- mirror problem
- zaplink and projection master problems
- minor probleam with classroom videos
- perspective effect difference in zbrush and maya
- create skin mesh ?
- Mask Problems - Mask Continues onto Top of Cube
- UV polygons broken?
- UV import crash issue
- 3.5 Move tool issue [Help needed]
- universal perspective, working or not working
- Zbrush window hidden outside desktop
- How to delete internal faces?
- Adding surface noise with HD geometry
- Make Unified Skin Crashed from Zsketch...
- i cant make fingers for my hands using zsketch?
- no texture applied to any tool
- Cinema 4D Displacement - AAARGH!
- zbrush 3d Print
- Display feature
- Mesh Foot Problem
- ZB v3.21 available
- alpha wrapping question
- exporting smooth-normal meshes from ZBrush?
- Need to understand Maya/Zbrush workflow
- not enough polys
- (another) How to export textures problem!
- Creature Question
- Zbrush quads are warping
- Questions about saving files
- MOVE THINGS BACK & FORWARD IN CANVAS
- viewport (or, canvas) issue
- Need help texturing please
- please! guide me how to create texture !!
- alpha wrapping question
- Turn "Local Transformation" off by default. (z3.5R2)
- retopology questions
- Windows 7 compatibility
- Desperate for help polypainting
- help needed!!!!!1
- saved ZTL's failing to open
- Painting onto an existing texture
- How to give subtools separate materials
- stroke
- Deleting The Active SubTool
- Need help with exporting Normal maps from ZB. 3.5
- Max vray bad render
- Can only select/edit bottom layer
- Zbrush 3.5R2
- Wierd problem with projection master
- texture problem
- Problem With Goz And Obj!!!
- Copying sculpted detail from one area to another
- Exporting OBJ, Displacement and Cavity from ZBrush to 3ds Max
- Anyone working Zbrush-> UDK ?
- 2.5d squares - why? - newbie question
- Recreating subdivision levels
- how to render high resolution in turntable plus plugin
- which shade apply for these ?
- PUVTiles Map n C4D , Help.
- Right reference setup?
- Z intensity not working in 3.5 projectionM
- displacement edge problem in maya
- 3.5 on OS X?
- Zbrush not responding while "processing adaptive rays"
- PLEASE! Someone must know this!
- Normal map and polypainted map not lining up in external program
- New texture from UV map causes crash
- Export Import Nightmare(scaling)
- symmetry
- Is there a way to get a mask to draw completely through a subtool?
- Importing splines
- 3DSMax > Zbrush UV Map Broken
- multiple strokes with one stroke?
- I'm still Zbrushe's lapdog
- 3DS max Dispalcement map INVERTED and errors
- problem with append
- Wrong Cube3D Result
- Moving camera=objects dissapear (Resolved)
- Just beginning with Maya thinking of buying ZBrush
- Symmetry malfunction...?
- move tool - "planar circle"
- Cavity Map from HD Geometry?
- Why the position of obj changed in Zbrush?
- Zshots
- Displacment and normal issues
- HELP !!!! problem with reinstalling zbrush
- Zspheres 2 blending
- Smartest subdiv workflow exporting to Max
- reloading retopoloy tool
- Modeling
- Displacement problem
- 3.5 crashing when saving document
- Applying alphas (best practices)
- Transpose Masking
- Another monster Question
- how save project with image plane?
- Making a Glove
- inactive subtools are darkened - is this an option I can change?
- polypainting problem
- Scaling problem
- what's the use of cavity anyway?
- skteched Objekts
- Change username?
- Victorian House?
- Fiber question
- "mesh insert" + "append" problem
- Plug Ins for 3.5?
- Character modeling and subtools
- problem in getting rid of texture/normal map seams
- zApplink for Mac
- Move/Drag Scaled window function buggy in 3.5r2
- Polypaint in layers
- Anyone with modo experience out there?
- Help with Subtools...
- How do you export your model from zbrush to maya?
- Help with Sword tutorial and alpha masks
- Layers in 3,5r2
- ZBrush DAZ Studio?
- ZBrush to Blender - Help Please!
- Move brush not working properly
- masking tool question
- Another Modo question
- Symmetrical Normal or Displacement Map
- Document Size?
- RAM upgrade
- Need advice Im Stacked
- Cintiq is running sluggish
- 3 Quick Quesions
- Mirroring poly paint from projection master?
- how can i turn light in my zbrush scene
- max uv offset > zbrush normal map
- ZBrush and Poser
- Displacement query?
- Exporting obj from Zbrush issue
- Photoshop / Zbrush Image Plane X Help
- Way to rotate whole zscaffold or change initial zsphere?
- model crashed when i return to zbrush
- Problem with material preview.
- projecting texture
- appended meshes becomes invisible (>.<)?!?
- Displacement map not rendering
- Deleting New Menu
- Creature Advice
- Cant Scale enough
- Projection Master Question (pic)
- How to access Help and Go-Z in 3.5R2
- no Col>Txr in 3.5?
- cant get displacement map to work
- Wacom Cintiq/Zbrush Issue
- 3.12 & Importing dxf models
- Strange...Displacement map error Zbrush to maya
- Finite point on mesh problem
- Open edges seems to be locked - can I unlock?
- Subtools Problem - Can't select main
- Bump map
- Zbrush 3.5 4K displacement
- Question about Eric Keller book
- Pixar style animation. ZB and Maya?
- Importing multiple meshes?
- Sebastian Legrain?
- Bad results with displacement map and texture map
- Help!!! put zbrush model into maya, cant see anything.
- posing multiple SubTools Zbrush 3.5
- Zbrush 3.5 -> Maya (displacement maps)
- Creating normal maps on a character with multiple UV sets - ZBrush 3.5
- displacement map problem with dots.
- Bake matcaps to textures
- Pixar style animation - ZB and Maya workflow?
- Mirror paint information to other side of model
- Problem Generating Subtools Normal Map?
- Displacement map and maya Batch render
- Help!! I can only open ZBrush3.exe with admin account!!
- Recovering work from a dump file
- zbrush 3.5 and multi tile uvs/displacement?
- Map Export Direction
- Any pros or cons by Uvmaping on level 2 ?
- 3.5 R2 Exports incorrect scale
- Hidden retopology
- Does importing to animation programs lose detail?
- reTopo Newbie Question
- Zbrush 3.5 & Maya Texturing
- Idea for Zbrush: silhouette masking!!!
- SoftwareFeature request
- Texture Distortions and Ripple Effects on Low Poly Model
- combining\merge two meshes with sub toolmaster
- Difference between polymesh and adaptive skin
- goz for windows in 3.5r3? (question answered)
- ZClassroom Videos
- Anyway to get zbrush to startup on y axis ?
- Zbrush GO-Z Softimage?
- one newb question, please help.
- Multiple UVs [Zbrush to maya workflow help]
- Saturation Brush turns black
- Baking Matcaps vid tutorial no worky with 3.5 / r3?
- Z3.5 R3 - ZApplink not working
- Fibers Material Still Not Working in 3.5_R3
- Erasing in Quick Sketch?
- Sculpt layers greyed out??
- Smoothing brush strength in R3
- ZB 3.5_R3 :Quick Transform Threshhold Not Working? [It's working differently]
- Problem with subtools assiging materials.
- 3.5r3 polygroup from mask not working
- R3 still no SUV, and multi Uv map distortion.
- polygroup to mask ?
- Creating eye balls
- No "Delete lower" "Delete higher" visible on my mesh?
- group loop and polygroups - no symmetry zbrush R3
- Embossing (stamping) needed
- Quicksketch problems
- R3 plugins
- Wacom pressure sensitivity issue in Windows 7 (Resolved)
- problem with polypaint-resolution
- Gradient background flickers in 3.5r3
- ZScript?
- HD geometry masking and deformation en mass question
- Unified Skin from Zspheres not working in R3
- Explosion after impoting UVs, Please help
- including original zsphere structure in zsketch output as a unified skin
- Can't get Decimation Master to appear/work