PDA

View Full Version : Other Questions And Troubleshooting Forum


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 [83] 84 85 86 87 88 89 90

  1. Polypainting to texture artifacting
  2. multi tiled UVs question
  3. Cant delete lower subd levels?
  4. what processor? buying a computer advice
  5. UV problem
  6. fish scales
  7. Clay Brush's strange behaviours
  8. Noob Question..
  9. Old Ver3.0 smooth brush
  10. Normal map generation issue
  11. help exporting for daz
  12. Why can't I output my Polypaint texture to 4096??
  13. zBrush alone?
  14. 16 bit per channel texture import
  15. could someone please advise me?
  16. Jaggies on screen...?
  17. New texture choices, I want to polypaint...?
  18. Ambient & Diffuse adjustment in OSX?
  19. Turning UVCheck off...
  20. Help! Error Message When Running Zbrush.Exe, when Installing 3.5
  21. Different subdivisions in polygroups?
  22. NURBS workflow
  23. ZB 3.5 Brush/Texture Question...
  24. ZBrush 3.5 ZS Skinming
  25. Scaling issues ZB <> Max
  26. 3.5 on OSX - What's the deal?
  27. Alpha Problem
  28. Windows Wacom and Zbrush wackiness
  29. GoZ to Modo- HELP! ;)
  30. Switching from Mudbox to Z - A Question
  31. Poser model texturing
  32. mirror problem
  33. zaplink and projection master problems
  34. minor probleam with classroom videos
  35. perspective effect difference in zbrush and maya
  36. create skin mesh ?
  37. Mask Problems - Mask Continues onto Top of Cube
  38. UV polygons broken?
  39. UV import crash issue
  40. 3.5 Move tool issue [Help needed]
  41. universal perspective, working or not working
  42. Zbrush window hidden outside desktop
  43. How to delete internal faces?
  44. Adding surface noise with HD geometry
  45. Make Unified Skin Crashed from Zsketch...
  46. i cant make fingers for my hands using zsketch?
  47. no texture applied to any tool
  48. Cinema 4D Displacement - AAARGH!
  49. zbrush 3d Print
  50. Display feature
  51. Mesh Foot Problem
  52. ZB v3.21 available
  53. alpha wrapping question
  54. exporting smooth-normal meshes from ZBrush?
  55. Need to understand Maya/Zbrush workflow
  56. not enough polys
  57. (another) How to export textures problem!
  58. Creature Question
  59. Zbrush quads are warping
  60. Questions about saving files
  61. MOVE THINGS BACK & FORWARD IN CANVAS
  62. viewport (or, canvas) issue
  63. Need help texturing please
  64. please! guide me how to create texture !!
  65. alpha wrapping question
  66. Turn "Local Transformation" off by default. (z3.5R2)
  67. retopology questions
  68. Windows 7 compatibility
  69. Desperate for help polypainting
  70. help needed!!!!!1
  71. saved ZTL's failing to open
  72. Painting onto an existing texture
  73. How to give subtools separate materials
  74. stroke
  75. Deleting The Active SubTool
  76. Need help with exporting Normal maps from ZB. 3.5
  77. Max vray bad render
  78. Can only select/edit bottom layer
  79. Zbrush 3.5R2
  80. Wierd problem with projection master
  81. texture problem
  82. Problem With Goz And Obj!!!
  83. Copying sculpted detail from one area to another
  84. Exporting OBJ, Displacement and Cavity from ZBrush to 3ds Max
  85. Anyone working Zbrush-> UDK ?
  86. 2.5d squares - why? - newbie question
  87. Recreating subdivision levels
  88. how to render high resolution in turntable plus plugin
  89. which shade apply for these ?
  90. PUVTiles Map n C4D , Help.
  91. Right reference setup?
  92. Z intensity not working in 3.5 projectionM
  93. displacement edge problem in maya
  94. 3.5 on OS X?
  95. Zbrush not responding while "processing adaptive rays"
  96. PLEASE! Someone must know this!
  97. Normal map and polypainted map not lining up in external program
  98. New texture from UV map causes crash
  99. Export Import Nightmare(scaling)
  100. symmetry
  101. Is there a way to get a mask to draw completely through a subtool?
  102. Importing splines
  103. 3DSMax > Zbrush UV Map Broken
  104. multiple strokes with one stroke?
  105. I'm still Zbrushe's lapdog
  106. 3DS max Dispalcement map INVERTED and errors
  107. problem with append
  108. Wrong Cube3D Result
  109. Moving camera=objects dissapear (Resolved)
  110. Just beginning with Maya thinking of buying ZBrush
  111. Symmetry malfunction...?
  112. move tool - "planar circle"
  113. Cavity Map from HD Geometry?
  114. Why the position of obj changed in Zbrush?
  115. Zshots
  116. Displacment and normal issues
  117. HELP !!!! problem with reinstalling zbrush
  118. Zspheres 2 blending
  119. Smartest subdiv workflow exporting to Max
  120. reloading retopoloy tool
  121. Modeling
  122. Displacement problem
  123. 3.5 crashing when saving document
  124. Applying alphas (best practices)
  125. Transpose Masking
  126. Another monster Question
  127. how save project with image plane?
  128. Making a Glove
  129. inactive subtools are darkened - is this an option I can change?
  130. polypainting problem
  131. Scaling problem
  132. what's the use of cavity anyway?
  133. skteched Objekts
  134. Change username?
  135. Victorian House?
  136. Fiber question
  137. "mesh insert" + "append" problem
  138. Plug Ins for 3.5?
  139. Character modeling and subtools
  140. problem in getting rid of texture/normal map seams
  141. zApplink for Mac
  142. Move/Drag Scaled window function buggy in 3.5r2
  143. Polypaint in layers
  144. Anyone with modo experience out there?
  145. Help with Subtools...
  146. How do you export your model from zbrush to maya?
  147. Help with Sword tutorial and alpha masks
  148. Layers in 3,5r2
  149. ZBrush DAZ Studio?
  150. ZBrush to Blender - Help Please!
  151. Move brush not working properly
  152. masking tool question
  153. Another Modo question
  154. Symmetrical Normal or Displacement Map
  155. Document Size?
  156. RAM upgrade
  157. Need advice Im Stacked
  158. Cintiq is running sluggish
  159. 3 Quick Quesions
  160. Mirroring poly paint from projection master?
  161. how can i turn light in my zbrush scene
  162. max uv offset > zbrush normal map
  163. ZBrush and Poser
  164. Displacement query?
  165. Exporting obj from Zbrush issue
  166. Photoshop / Zbrush Image Plane X Help
  167. Way to rotate whole zscaffold or change initial zsphere?
  168. model crashed when i return to zbrush
  169. Problem with material preview.
  170. projecting texture
  171. appended meshes becomes invisible (>.<)?!?
  172. Displacement map not rendering
  173. Deleting New Menu
  174. Creature Advice
  175. Cant Scale enough
  176. Projection Master Question (pic)
  177. How to access Help and Go-Z in 3.5R2
  178. no Col>Txr in 3.5?
  179. cant get displacement map to work
  180. Wacom Cintiq/Zbrush Issue
  181. 3.12 & Importing dxf models
  182. Strange...Displacement map error Zbrush to maya
  183. Finite point on mesh problem
  184. Open edges seems to be locked - can I unlock?
  185. Subtools Problem - Can't select main
  186. Bump map
  187. Zbrush 3.5 4K displacement
  188. Question about Eric Keller book
  189. Pixar style animation. ZB and Maya?
  190. Importing multiple meshes?
  191. Sebastian Legrain?
  192. Bad results with displacement map and texture map
  193. Help!!! put zbrush model into maya, cant see anything.
  194. posing multiple SubTools Zbrush 3.5
  195. Zbrush 3.5 -> Maya (displacement maps)
  196. Creating normal maps on a character with multiple UV sets - ZBrush 3.5
  197. displacement map problem with dots.
  198. Bake matcaps to textures
  199. Pixar style animation - ZB and Maya workflow?
  200. Mirror paint information to other side of model
  201. Problem Generating Subtools Normal Map?
  202. Displacement map and maya Batch render
  203. Help!! I can only open ZBrush3.exe with admin account!!
  204. Recovering work from a dump file
  205. zbrush 3.5 and multi tile uvs/displacement?
  206. Map Export Direction
  207. Any pros or cons by Uvmaping on level 2 ?
  208. 3.5 R2 Exports incorrect scale
  209. Hidden retopology
  210. Does importing to animation programs lose detail?
  211. reTopo Newbie Question
  212. Zbrush 3.5 & Maya Texturing
  213. Idea for Zbrush: silhouette masking!!!
  214. SoftwareFeature request
  215. Texture Distortions and Ripple Effects on Low Poly Model
  216. combining\merge two meshes with sub toolmaster
  217. Difference between polymesh and adaptive skin
  218. goz for windows in 3.5r3? (question answered)
  219. ZClassroom Videos
  220. Anyway to get zbrush to startup on y axis ?
  221. Zbrush GO-Z Softimage?
  222. one newb question, please help.
  223. Multiple UVs [Zbrush to maya workflow help]
  224. Saturation Brush turns black
  225. Baking Matcaps vid tutorial no worky with 3.5 / r3?
  226. Z3.5 R3 - ZApplink not working
  227. Fibers Material Still Not Working in 3.5_R3
  228. Erasing in Quick Sketch?
  229. Sculpt layers greyed out??
  230. Smoothing brush strength in R3
  231. ZB 3.5_R3 :Quick Transform Threshhold Not Working? [It's working differently]
  232. Problem with subtools assiging materials.
  233. 3.5r3 polygroup from mask not working
  234. R3 still no SUV, and multi Uv map distortion.
  235. polygroup to mask ?
  236. Creating eye balls
  237. No "Delete lower" "Delete higher" visible on my mesh?
  238. group loop and polygroups - no symmetry zbrush R3
  239. Embossing (stamping) needed
  240. Quicksketch problems
  241. R3 plugins
  242. Wacom pressure sensitivity issue in Windows 7 (Resolved)
  243. problem with polypaint-resolution
  244. Gradient background flickers in 3.5r3
  245. ZScript?
  246. HD geometry masking and deformation en mass question
  247. Unified Skin from Zspheres not working in R3
  248. Explosion after impoting UVs, Please help
  249. including original zsphere structure in zsketch output as a unified skin
  250. Can't get Decimation Master to appear/work