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  1. color dropper tool
  2. 3d object positioning problem...
  3. sphere3d polygons limitations ?
  4. age old maya obj uv paint prob please help
  5. private messages, how they work
  6. Zbrush and Mental Ray, Displacement Map question
  7. Been a very long time...
  8. wheres my detail??
  9. 3dsmax integration/ multi-subobject
  10. edges of bumps
  11. Zbrush to Maya and back, problems
  12. Anyone using a Dell 2001FP monitor?
  13. symmetry in projection master
  14. projection master
  15. HELP for 3DMAX desplacment map
  16. Noise and bump values change with resizing
  17. workflow to export a displacement map
  18. Customizing the ZB2 Interface
  19. indirect illumination mode?
  20. Un Delete - Delete Hidden?
  21. distortion using LW posing method
  22. multi marker hell
  23. info re applying scaled textures/multiple textures
  24. Exporting normal maps from zbrush problem..
  25. I want My Mac Zbrush 2 bouh wou wou
  26. exporting displacement maps
  27. crashed while saving tool
  28. Dual brain system tweaks for AMD?
  29. Edgeloops causing distortion when rotating geometry
  30. Got the ZB Plug-in blues
  31. How do i delete a Zsphere (noob help)
  32. Gyro disappearing
  33. unwrap model
  34. painting fur
  35. Insufficient Temporary Memory trouble
  36. -My new G5 and ZBrush 8-?-
  37. How to place Image plane in Zbrush?
  38. resym zsphere models?
  39. alpha brush-masking
  40. Base Mesh Topology, Is there a way to prevent ZBrush2.x from deforming the base mesh
  41. How does ZBrush calculate normal maps in tangent space?
  42. Normal Map rasterization artifacts
  43. How to set up Zbrush for Modeling 3d Portrait
  44. ProjectionMaster and stencils
  45. crazy Verts
  46. data recovery - what's inside 'defaultzscript.txt'?
  47. why my document resolution does not
  48. Zif wireframe?
  49. zsphere question
  50. someone please help a new guy out !
  51. Quicklinks stencil zscripts not working in Z2 - plus stencil help questions
  52. Reference Painting...
  53. Female ZSphere figure - is this how it's supposed to look?
  54. projection master question
  55. Symmerty Problmes
  56. Can't import my .dxf file
  57. demo installation problem
  58. bake geometry and texture to mesh
  59. some questions...newbie
  60. noob: geometry panel - something missing?
  61. Smooth Shading in Maya
  62. normal mapping for far cry
  63. Some useful Zscript examples for hotkeys
  64. Eraser Feathering & Intensity...
  65. To reinstall z-brush
  66. Alpha Paint on 3D objects
  67. Zspheres rotate
  68. Command List with samples
  69. trouble when displace in Max
  70. fiber material
  71. zsphere setup for a hand
  72. UVs split when exporting to OBJ from Zbrush
  73. displacement map xsi 3.5
  74. Not ZBrush2 for MAC yet?
  75. Why does Zbrush use textures that are upside down and inside out relative to
  76. Help with displacement mapping
  77. polygon density
  78. differences between normal map and displacement map
  79. difference between projection master and modeling
  80. I would Pay Extra for...
  81. Rotate points on a mesh
  82. Again about defective coloring of 3D object
  83. How to re-pose a detailed ZSphere model?
  84. Why does a single ZSphere create half a sphere?
  85. Delete or Replace UV map
  86. smoothing seams
  87. Crashing back to desktop
  88. Modelling: Hide funtion
  89. multiple parts of exported polymesh
  90. zbrush normal maps in lightwave dark?
  91. Suggestion: PNG Support
  92. Z2 Practical Guide download not working
  93. Working with seperate components options
  94. Rendering in Maya using Normal maps.
  95. Scale crashing
  96. Newbie here Zoom how?
  97. Plugin export Dmap and Nmap for Max ?
  98. What's going on with this normal map?
  99. Mac Lightwave and zbrush
  100. Expanding the texture
  101. really easy question for experienced users
  102. Polygroups and Zscripts
  103. Adaptive Skin Problems
  104. setting center of rotation
  105. Question about using reference images...
  106. Can I still use my ZBrush 2 & licence key, if I just switch OS?
  107. Creating a Normal Map...Questions
  108. symmetry problem
  109. How do you render pictures out of zbrush?
  110. Are materials exportable?
  111. Exporting from MAX and Keeping UVW Map
  112. Uni mode?
  113. Adding a modifier to materials
  114. How to stop the picker...?
  115. How to sculpt separated models with seams
  116. manipulating just one point?
  117. is it possible to add auv tile support to a game engine?
  118. adding an eye to eye socket?
  119. Modelling: Convert poly
  120. zBrush to 3DSMAX R5
  121. *Maya users*
  122. color map
  123. mangled mesh when reimporting level 0
  124. 2 admins
  125. Modelling: Adding polygons to refine mesh
  126. 2 million poly set up?
  127. Painting Masks
  128. paint a mask on an object without using projection master
  129. Strange artifacts
  130. modeling eyes and eyelids for animation
  131. ZB2 closing
  132. questions re xyz adjust zscript and lowering resolution on modeled skins
  133. Zsphere problem
  134. continuity problems / add mesh to 1. subdivsion level using different polycount
  135. Export to 3DS Max
  136. set orientation of tool
  137. max to UV package to ZBrush
  138. ZBrush not saving changes
  139. Displaying 'smoothed' results while drawing?
  140. model screwed up after re-importing
  141. adding geometry
  142. edge loop crease help
  143. Unable to reconstruct subdivision ?
  144. PM behaviour
  145. crash on startup
  146. Projection Master Tutorial
  147. Seamless pattern?
  148. Problems editing Adaptive Meshes
  149. colors to textures question
  150. How to unmask masked areas
  151. ObjectSpace flipped
  152. Anti-aliasing
  153. Shader Blending (or Material)
  154. turn off pen pressure
  155. Maya: a lot of polygons only at render time
  156. Draw Mesh Function
  157. seam BUSTIN!
  158. GROUP material Silo vs Zbrush
  159. Format items of interface within a SubPalette
  160. a edit problem
  161. HELP!! Cant DIVIDE into a higher poly count for sculpting
  162. exporting PSD's
  163. Projection Paint
  164. Brush setting
  165. HELP?
  166. mask+projection
  167. projectionMaster CRASH
  168. subdivide on unmasked areas to a zsphere preview
  169. Pinch Points
  170. 5 point poly?
  171. Resources Folder
  172. masking when reconstructing subdivision
  173. Problem with displacement map color scale
  174. Baking carving material
  175. Scaling issues between Maya and Zbrush?
  176. Question about .obj and .mtl file
  177. Please help-how do you optimize ZBrush and OS re crash when unhiding parts of model
  178. studica order..of ZBRUSH 2
  179. How do you export something made with a brush tool
  180. Faceted Normal Maps
  181. basic questions, but can't find answers for some reason...
  182. one more question :)
  183. rotating brush strokes in projection master....
  184. control depth of model to document
  185. Multimarker redraw issue
  186. Alpha masks make things a bit blocky
  187. how can I... (materials)
  188. a problem with my POP Code
  189. Zbrush Tool to Maya 6.0 and then Back problem
  190. Displacement on edges going bananas
  191. Z Logo creases
  192. How can I delete SDiv 6 & 7?
  193. Question about Displacement mapping.
  194. Normal maps artifacts and contrast
  195. ZScript question
  196. Wow lots of questions
  197. UV placement
  198. Lights
  199. Exporting ZBrush model as an NMF file
  200. Displacement map creation and resolution
  201. segmenting subdivided models in Zbrush
  202. zsphere question
  203. preview model disappears after selecting alt click with document in bkgd
  204. tablet settings
  205. new reply Aurick - reconstruct subdiv triangles error
  206. Problems with UV Maps Imported from MAX to ZBrush
  207. Probleme with normal map
  208. Multimarker subobject rotation constraint?
  209. Status of ZBrush Displacement Plugin?
  210. Ideas for next ZB features
  211. zbrush2 problem to edit small part of 3D
  212. delete portions of mesh?
  213. zsphere created mesh exports in multiple pieces after import in cinema 4d. Normal?
  214. Using ZBrush with absolutely no modeling or even much art experience at all.
  215. Very very annoying bug with Zbrush!
  216. displascement maps with artifacts
  217. Phone tutorial
  218. Dino Scales
  219. Warrior tute: PM res
  220. To hide or not to hide
  221. 2 projection master q's
  222. Annoying Projection Master Problem
  223. merging models with smoothed edges
  224. Optical Impalement
  225. Big texturing problem!!!!!!
  226. Persnikity Primatives
  227. Adding to PM3D with Deleted Faces?
  228. center and constrain MASK
  229. z brush disp to xsi
  230. ram and zb
  231. creases at edge of high resolution section of model
  232. exporting displacement maps for rendering in messiah2.0
  233. lag???
  234. The Mac is out ! Or what
  235. WTF questions
  236. Z Spheres area of influence
  237. Edit mode
  238. Crash while loading tool bigger than 6 Mio Polys
  239. update policy?
  240. stray points!!
  241. UV Unwrapping ATTN: AURICK
  242. DNA dilemma
  243. how to make groups from a unified polymesh
  244. Exporting Object to Cinema 4d
  245. 3D COPY QUESTION
  246. Spinning 3D model around X and Y possible?
  247. PROJECTION MASTER BLURR!
  248. ZSphere Troubles
  249. Perspective button?
  250. Zscript Launcher...?